Server Reset?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Server Reset?

Postby sabinati » Fri Jul 17, 2009 7:11 pm

niltrias wrote:nah, they are right. It is just elitist of us to want to keep our LP.
I have a Modest Proposal that will solve the problem
We should do a total server reset everytime a newbie joins, just so that no one has an unfair advantage. Then, everyone will always be playing at about the same level, and new people will never have to worry about more experienced people being more...experienced.


this.
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Re: Server Reset?

Postby sabinati » Fri Jul 17, 2009 7:14 pm

or maybe you goons could quit whining about being weak and work on your characters.
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Re: Server Reset?

Postby Potjeh » Fri Jul 17, 2009 7:17 pm

Or we could get level caps.
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Re: Server Reset?

Postby Erik_the_Blue » Fri Jul 17, 2009 7:36 pm

Delamore wrote:Right now it is really clear how the game is broken, when players can break down the best of walls in minutes alone and there are only a rare few who can fight back.

The game is currently incomplete (the contextual definition of alpha), so it's senseless to say it is broken as a whole; rather, are individual components truly broken, or are they merely lacking their complementary parts? In any case, balancing the game shouldn't be a high priority for any game designer while major features are still being implemented. Furthermore, it's better for the devs to have their players spread among a range of skill levels so that multiple facets can quickly be tested from multiple points of views. While you have valid points, now is not a good time for them to be addressed (assuming they haven't already been addressed by planned systems yet to be implemented).

It is also natural for people who expend more effort on any one thing to expect greater rewards for their efforts ("With greater effort come greater rewards"). Doing a quick Google search on this phrase reveals one article suggesting this is even true among monkeys. The natural result of this in context is that people who spend more time playing the game will improve faster than those who spend less (leaving natural talent aside), or put another way, there is a correlation between time spent playing and character skills and stats. To have a system that performs in any other way goes against human nature, if not natural law. While your argument that no person should be significantly more capable than any other may have idealsitic merits, it isn't very realistic.


niltrias wrote:I have a Modest Proposal that will solve the problem
We should do a total server reset everytime a newbie joins, just so that no one has an unfair advantage. Then, everyone will always be playing at about the same level, and new people will never have to worry about more experienced people being more...experienced.

No need for resets to be fair, just have shared LP. I.e., every time an individual earns LP, everyone gets that LP, including characters that have yet to be created. Ergo, everyone will always have the same amount of total LP, and will always be equal in terms of skills. With this, only stats and equipment would lead to character inequality.
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Re: Server Reset?

Postby kobnach » Fri Jul 17, 2009 8:15 pm

Erik_the_Blue wrote:
niltrias wrote:I have a Modest Proposal that will solve the problem
We should do a total server reset everytime a newbie joins, just so that no one has an unfair advantage. Then, everyone will always be playing at about the same level, and new people will never have to worry about more experienced people being more...experienced.

No need for resets to be fair, just have shared LP. I.e., every time an individual earns LP, everyone gets that LP, including characters that have yet to be created. Ergo, everyone will always have the same amount of total LP, and will always be equal in terms of skills. With this, only stats and equipment would lead to character inequality.


Better share stats and equipment too, so as to avoid giving experienced players an unfair advantage. Perhaps no one should get a stat gain until everyone's got all their needed FEPs, and when making objects, one shouldn't get to use them until you and others have made one of the object in question per active player - plus of course any new players that arrived since the last successful object creation have had all previously made objects supplied to them.
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Re: Server Reset?

Postby Erik_the_Blue » Fri Jul 17, 2009 9:06 pm

kobnach wrote:Better share stats and equipment too, so as to avoid giving experienced players an unfair advantage. Perhaps no one should get a stat gain until everyone's got all their needed FEPs, and when making objects, one shouldn't get to use them until you and others have made one of the object in question per active player - plus of course any new players that arrived since the last successful object creation have had all previously made objects supplied to them.

(At the risk of overkill...)
If anything is shared, there's no point to it, so we may as well do away with stats, skills, and equipment. As to get around economic advantages, everyone should know how to make everything from the start (except equipment of course), and everything should require absolutely no resources to produce, and be produceable in an instant. Is that oldbie tormenting you with his crucible he spent all of nothing making? Simply produce a steel bar or a hundred out of thin air instantly; that'll show him and his arrogant ways. You, too, can have everything everyone else has, and we're not even an idealized communist society!

Now we just have to teach those level X bears to be fair and hand over their meat when asked. The NPCs should also be on equal footing with us players, after all.
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Re: Server Reset?

Postby Varinn » Fri Jul 17, 2009 9:34 pm

Someone makes a suggestion and everyone piles on with ham-fisted sarcasm and full out insults, what a great community, that'll really get you fresh players!
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Re: Server Reset?

Postby sami1337 » Sat Jul 18, 2009 1:04 am

Yea let's not reply at all. Problem solved.

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Last edited by sami1337 on Sat Jul 18, 2009 1:10 am, edited 1 time in total.
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Re: Server Reset?

Postby Jackard » Sat Jul 18, 2009 1:08 am

i demand more wild exaggerations

give them to me
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Re: Server Reset?

Postby Raephire » Sat Jul 18, 2009 1:22 am

We should all have 1HP and have full equipment slots filled with leeches. This way everyone will have equal opportunity.
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