Ups and Downs of Living Together

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Ups and Downs of Living Together

Postby Jackard » Thu Aug 27, 2009 12:34 pm

kobnach wrote:
theTrav wrote:
kobnach wrote:*rofl* I take it you failed to recognize the literary allusion ;-)

Oh no, I get it, I figured it was funnier if I pretended not to. You take my point on the extra wordiness though?

Actually, I like wordiness.

But I can see you do not.

what "happened" here was a windbag
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Re: Ups and Downs of Living Together

Postby niltrias » Thu Aug 27, 2009 12:39 pm

I see we are back on track!
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Re: Ups and Downs of Living Together

Postby Jackard » Thu Aug 27, 2009 12:41 pm

yes lets not forget the point of all this
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Re: Ups and Downs of Living Together

Postby niltrias » Thu Aug 27, 2009 12:46 pm

Oh, snap. What was that?
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Re: Ups and Downs of Living Together

Postby Delamore » Thu Aug 27, 2009 2:38 pm

kobnach wrote:He had a whole lot of fun setting up his farm, encouraging his neighbours, assisting newbies, building shrines to the developers, mazes, and other monuments. He even got rather addicted to the game, playing several hours a day, every day. But there were always griefers trashing things for the hell of it, and even when defensive measures came out, they tended to have work arounds - some intentional, some not. They also invalidated past efforts, making e.g. one's previous homestead layout impractical. I did not like this - I'd much rather be let alone - but am rather more of a gamer and less of a builder, so I could cope - even though I've gone through phases of not being inclined to bother playing.My friend started turning up only when someone specifically requested him to log on to assist them. He had hopes for the map reset - his plan was to go as deep into Mordor as he could get, with what friends he could get to go with him - and then hopefully never have contact with other players again - not because he dislikes most people, but because it seemed to him that the only way to stay ungriefed was to completely cut contact with others. Various decisions about the map reset have made that completely impractical.

So this can be summed up as "my friend spent so long building huge monuments mazes and shit but didn't even think to basically defend anything with a brick wall so he cried"
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Re: Ups and Downs of Living Together

Postby Jackard » Thu Aug 27, 2009 2:46 pm

niltrias wrote:Oh, snap. What was that?

making fun of kobnach for being a blithering idiot that blames JTG for griefing after he left the game, among other things

or did he??
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Re: Ups and Downs of Living Together

Postby kobnach » Thu Aug 27, 2009 3:12 pm

Delamore wrote:
So this can be summed up as "my friend spent so long building huge monuments mazes and shit but didn't even think to basically defend anything with a brick wall so he cried"


You know Delamore, some of the time you sound like a perfectly reasonable human being, equipped with common sense, empathy, and compassion. The rest of the time, you sound like an asshole who goes out of his way to be cruel and dismissive, when you aren't being outright threatening. Do you have an evil twin - or just a habit of posting when drunk?

Somewhat more to the point, for those of you who are determined to misunderstand - the point is that I believe this would be a better game if it had more room for players like my friend, less room for players like JTG.

Also, with regard to the specifics - if you had read the thread attentively, you'd have noticed that most of these incidents happened before the invention of walls. The player in question _had_ defenses, though he never had a giant mob of psychopathic killers loyal to him because they posted on the same forum. As of when he effectively quit playing, he had a brick keep inside a palisade - and was massively frustrated by various consequences of that retrofit. He (and I) were also concerned about other PvP options that seemed to be coming to the fore - such as the senseless murder for "trespassing" in unclaimed areas. Also, if you can figure out how to build monuments etc. and not have them griefed, you understand the game mechanics better than me - since hiding them behind walls or claiming them rather defeats their purpose. (Note in that context my various postings about public "claims".)
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Re: Ups and Downs of Living Together

Postby loftar » Thu Aug 27, 2009 4:33 pm

niltrias wrote:First, my quote that you referred to is the very reason that wikipedia is a poor source for information on the subject. In America, at least, there is still currently a strong debate on the taxonomical groupings of words, and the determiner is the enfant-terrible. You have two main and several small but vocal groups advocating different classifications of these words, so there is no consensus. Wikipedia shows a patchwork of many of these ideas, but can hardly be regarded as definitive when nothing in print is regarded as definitive except by its own adherents. The main problem behind this is that the argument is not a question of who is right or wrong, but which classification system is the most convinient to use.

Indeed; I imagined that would be the case. Howver, my point was that in my model, at least [whether that corresponds to any well-used academical model, I have no idea :)], I would describe "determiner" not as a word-taxonomy category at all, but rather as a syntactical construction, which could be constructed, commonly, from words in such taxonomical categories as "possessive pronoun" or "cardinal numbers".

In other words, I would argue that the convenient system is one where "possessive pronoun" as a word class, while "determiner" would be a subconstruction of the "noun phrase" construction -- say 'NOUN-PHRASE := [DETERMINER], [ADJECTIVE-PHRASE, {",", ADJECTIVE-PHRASE}] NOUN; DETERMINER := POSSESIVE-PRONOUN | CARDINAL-NUMBER;' to describe a vastly simplified construction using bastardized extended Backus-Naur. I hope it gets my point across. But, of course, that's just convenient from my point of view as a hobby linguist. :)

niltrias wrote:I was not referring to "Sharper than thine wit." but to "What dost thine mean?"

Ooooh. That explains a lot. Nu seo ic hwæt eow spræce æf. :)

niltrias wrote:I think you may have confused "wit" with a verb?

I was thinking, indeed, that it might be this:
Wiktionary wrote:Etymology 2

From Old English witan, from Proto-Germanic *witanan, from Proto-Indo-European *weid-, wid- (“‘see, know’”). Cognate with Dutch weten, German wissen, Swedish veta, and Latin videō (“I see”). Compare guide.

Verb

to wit

1. (ambitransitive, chiefly archaic) Know, be aware of (construed with of when used intransitively).

But, of course, I see now that it would, in that case, even have been conjugated as "Sharper than thou wost". :)
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Re: Ups and Downs of Living Together

Postby Delamore » Thu Aug 27, 2009 9:12 pm

kobnach wrote:
Delamore wrote:
So this can be summed up as "my friend spent so long building huge monuments mazes and shit but didn't even think to basically defend anything with a brick wall so he cried"


You know Delamore, some of the time you sound like a perfectly reasonable human being, equipped with common sense, empathy, and compassion. The rest of the time, you sound like an asshole who goes out of his way to be cruel and dismissive, when you aren't being outright threatening. Do you have an evil twin - or just a habit of posting when drunk?

Somewhat more to the point, for those of you who are determined to misunderstand - the point is that I believe this would be a better game if it had more room for players like my friend, less room for players like JTG.

Also, with regard to the specifics - if you had read the thread attentively, you'd have noticed that most of these incidents happened before the invention of walls. The player in question _had_ defenses, though he never had a giant mob of psychopathic killers loyal to him because they posted on the same forum. As of when he effectively quit playing, he had a brick keep inside a palisade - and was massively frustrated by various consequences of that retrofit. He (and I) were also concerned about other PvP options that seemed to be coming to the fore - such as the senseless murder for "trespassing" in unclaimed areas. Also, if you can figure out how to build monuments etc. and not have them griefed, you understand the game mechanics better than me - since hiding them behind walls or claiming them rather defeats their purpose. (Note in that context my various postings about public "claims".)

It depends on who I am talking to, and it seems every time I'm responding to a badly thought out suggestion on theft, PVP or anything else it is one of your posts I'm quoting.
It sounds more like your friend got bored waiting for the reset like everyone.
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Re: Ups and Downs of Living Together

Postby theTrav » Thu Aug 27, 2009 9:39 pm

niltrias wrote:Although, if theTrav meant "What dost 'thine' mean?" we have a whole 'nother kettle of fish....



theTrav was being deliberately obtuse... He saw a lot of words he didn't understand so he asked about the only one he did understand... reminds me of the simpsons gag "what's a truck?"
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