sabinati wrote:ItsFunToLose wrote:If you started on day one and now have 300 UAC, and I started today. In one month, the gap between our UAC would be no more than 50. in two months, 20.
please, throw out more numbers without doing any math.
300 uac guy starts 4.5 million LP ahead, disregarding any other skills. if you're both gaining LP at the same rate, when you get the 4.5 million for 300 uac (again, disregarding any other skill investments), he's also put 4.5 million in uac, and is at 424. another 4.5 million and he's at about 520 and you're at 424.
300 in a skill costs 4,524,900; 424 costs 9,009,900; 520 costs 13,545,900.
so how are you closing the gap to 20 in 2 months?
ItsFunToLose wrote:Example:
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Lets say you start with 100 UAC and I start with 10 UAC. Lets also assume we are both earning 200,000 LP per day, and that we are using the best curiosities possible(i.e. there is no room to grind more LP than the other player).
After one month, You have 360 UAC, and I have 345 UAC.
The numbers assumed for LP per day are simplified for the sake of example, and drastically UNDERESTIMATE the actual amount of LP per day that will be earned per day during the end game, which only serves to further close the gap between players.
so in an example where both players are earning 200k per day, one guy has a 2.5 day head start? ridiculous. how about a guy starting with 300 ua and a guy with 1 ua earning 200k per day (and lets face it, it's pretty fuckin unlikely the 10 ua guy is going to be clocking that kind of LP since he's starting with 10 int and 0 peace/change).
guy with 300 starting out gets +6million that month, raises unarmed to 458. noob gets +6million (let's just assume he started out in a big town, because lol) and spend is all on unarmed to get 346.
after one month the magic noob that got impossible amounts of LP in his first month still has 112 less unarmed.
now what happens in month 2? lets add a third guy. first guy gets + 6m, 574 ua. second guy gets + 6m, 489 ua. new guy gets + 6m, 346.
anyway, i'll just leave this here:
LP needed to advance from level x to level y = 50*((x+1/2)²-(y+1/2)²)