Rubber, Sugar, Coffee, Bridges & Walls

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Rubber, Sugar, Coffee, Bridges & Walls

Postby Zion » Wed Aug 04, 2010 11:00 am

Ok, I accidentally edited the wrong post, so look at the revision below. If you wish to make a suggestion, state the section you wish to suggest a change to first, then the item and the specific thing you are wanting changed. Sorry for the inconvenience.
Last edited by Zion on Wed Aug 04, 2010 2:00 pm, edited 4 times in total.
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Re: My brain is churning! New materials/plants

Postby Brackwell » Wed Aug 04, 2010 11:13 am

Read Me First | Suggestion Guidelines
viewtopic.php?f=5&t=4012
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Re: My brain is churning! New materials/plants

Postby Bumbar » Wed Aug 04, 2010 11:22 am

Rubber trees should have a chance to bounce off the ground, when you chop them, fall on your head and knock you out.
But seriously though, commercial uses of rubber were discovered in 18th century, which is way out of scope of this game.
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Re: Rubber, Sugar, Coffee, Bridges & Walls

Postby Uriel » Wed Aug 04, 2010 11:46 am

bridges +1
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Re: My brain is churning! New materials/plants

Postby burgingham » Wed Aug 04, 2010 12:25 pm

Brackwell wrote:Read Me First | Suggestion Guidelines
viewtopic.php?f=5&t=4012


###
I mean come on...22 ideas, that has to be a new record. How the fuck do you expect people to thoroughly comment on and discuss about your ideas???
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Re: Rubber, Sugar, Coffee, Bridges & Walls

Postby SacreDoom » Wed Aug 04, 2010 1:13 pm

Those chocolate buffs are insanely overpowered mann.


-1
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Re: Rubber, Sugar, Coffee, Bridges & Walls

Postby Potjeh » Wed Aug 04, 2010 1:18 pm

If we're throwing out all semblance of adhering to the setting, I want kangaroos.
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Re: Rubber, Sugar, Coffee, Bridges & Walls

Postby Zion » Wed Aug 04, 2010 1:37 pm

SacreDoom wrote:Those chocolate buffs are insanely overpowered mann.


-1


I'm open to suggestions for alterations.

Edit to the main topic, Organized the sections
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Re: Rubber, Sugar, Coffee, Bridges & Walls

Postby Zion » Wed Aug 04, 2010 1:44 pm

Here's a list of new things that I just thought of over 2 hours:
New Crops
Cotton Plant-Gives 2 cotton seeds and 2 cotton bolls (yes they are actually spelled that way)
Cotton Boll-Can be loomed into cotton thread for clothes, string, etc.

Sugar Cane- Gives 2 Sugar cane stalks (1x2) depending on your nature/industry slider, which can be cut up into 2 Sugar Cane Seeds. Also produces 2 Sugar Cane stems regardless of your N/I slider that can be ground in a quern to make Sugar.
Sugar- Made from grounding Sugar Cane stems and can be put into chocolate mix. If baked with chocolate mix, it gives the buff “Hyped up”

Coffea-This plant produces 2 coffee beans depending on your I/N slider. The beans can either be ground into coffee mix or planted.
Coffee mix-Can be mixed with boiling water in a cauldron creates Hot Coffee in a coffee pot (I’m thinking the teapot can be used for both tea and coffee)
Coffee- Replenishes 20% Stamina per drink (can only be drunk out of a mug). Also gives the buff “Caffeine Buzz” which reduces 30% travel weariness over 3 minutes and increases and gives +10 Perception for 10 Min.

Rubber Tree-Produces Rubber Tree Seeds and makes 2 logs when chopped down, can be tapped with an axe and collects Rubber Sap, which can be collected by attaching a bucket to a tree. The sap runs 3x faster during the day (because of the heat). In 24 real life hours you can get 1L per tree. That spawns 0.1L every 160 minutes.
Bumbar wrote:Rubber trees should have a chance to bounce off the ground, when you chop them, fall on your head and knock you out.
But seriously though, commercial uses of rubber were discovered in 18th century, which is way out of scope of this game.


Well what time IS this game supposed to be based in then, huh?

Cocoa Tree- Produces Cocoa Beans that can either be used in a Treeplanter’s Pot or ground into Cocoa Powder.
5 Cocoa Powder can be mixed into Milk to create Milk chocolate mix, or add another 5 Cocoa Powder to the mix to make Dark chocolate mix. Both can be put into a mold and
put into an oven and cooked for 5 ticks to turn into unsweetened chocolate

Foods
Milk Chocolate- Gives +3 AGI and +1 PSY FEPs. When baked with sugar added it gives the buff “Hyped up” which doubles Stamina Regen without using more hunger for 2 minutes, but then when it wears off the debuff “Sugar Crash” makes Stamina Regen slow to ½ of regular for 5 minutes. This debuff is reset by eating more sweetened chocolate.
Dark Chocolate Gives +5 AGI, +2 PSY, and +3 CON FEPs. When baked with sugar added it gives the buff “Hyped up” which doubles Stamina Regen without using more hunger for 2 minutes, but then when it wears off the debuff “Sugar Crash” makes Stamina Regen slow to ½ of regular for 5 minutes. This debuff is reset by eating more sweetened chocolate.
EDIT: The chocolate comes out of the pan as 2x2 because the pan is that size, but can be broken into 4 1x1 pieces

Building Materials
Rubber Sap-Can be put into a ceramic mold to make tires for a cart, Rubber shoes, a Rubber Sling, etc. from little pieces of Rubber Strips
Rubber Strips (1x2)- made from putting Rubber Sap in a Kiln and letting it go for 4 ticks or so
Tires (2x2)-When installed on a cart it makes it move at run speed through any terrain (except that one that blocks movement a lot, I don't know what it's called)
Rubber Shoes(1x1)-that make you run a little faster(or decrease the stamina drain on running) and increase your AGI by +4 then +1 for every 10 (or 20)q Levels
Rubber Sling(1x1)-Does 1.5 times the damage of a regular sling +0.1 per 5q
Rubber Adhesive- Serves the same purpose of bone glue and is made by boiling rubber sap

Add-ons and defences
Draw Bridges- Bridges that cross a river but retract like a gate when clicked. You build it on the river segment by segment with the main start point costing 8 pieces of rope, 20 boards, and 16 blocks of wood, then each segment costs 4 boards and is built like you're building a wall but it only goes 1 way until you make the other end on land, but you can walk on the built segments to build others on the end of it.

Stairs- Stairs allows you to climb on top of your wall but you can’t build stairs down unless you’re on the ground as a safety precaution.

Guard houses- You can build guard houses on top of walls(debating on cornerposts only). These houses have a slot for a Ballista that can launch their store of 50 arrows if someone mounts them and uses shoot

Ballitsa-Loaded with arrows like how you fuel a kiln. Does 2.5 times the damage of a bow of the same quality. Takes 1 Ballista Bow 10 Boards and 5 bone glue or Rubber adhesive

Ballista Bow- 20 Pieces of string(or 4 Rubber Strips that increase damage the Ballista does to x3.0 damage of a bow of the same quality) and 5 Blocks of Wood
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Re: My brain is churning! New materials/plants

Postby Zion » Wed Aug 04, 2010 2:02 pm

burgingham wrote:
###
I mean come on...22 ideas, that has to be a new record. How the fuck do you expect people to thoroughly comment on and discuss about your ideas???

They have the patience to go down the line and read them, then say a few things that they didn't like and suggest a change, that's how.

Also, whether you meant a new record as an inconvenience or not, I'll take that as a compliment. Thank you!
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