New buildings before the map reset

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New buildings before the map reset

Postby Laremere » Tue Jul 21, 2009 3:20 am

Simple request, before working on the map reset, implement all the new buildings that you've wanted to implement, so when we start our new villages, we have a selection of buildings, instead of having them implemented after the fact when we already have our towns built.
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Re: New buildings before the map reset

Postby theTrav » Tue Jul 21, 2009 3:22 am

or they could just implement cabin deconstruction...
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Re: New buildings before the map reset

Postby Rift » Tue Jul 21, 2009 3:22 am

i would bet your life on atleast a larger house-type building being in place before map reset.
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Re: New buildings before the map reset

Postby theTrav » Tue Jul 21, 2009 3:23 am

Rift wrote:i would bet your life on atleast a larger house-type building being in place before map reset.

easy to bet another man's life, what about your own?
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Re: New buildings before the map reset

Postby Rift » Tue Jul 21, 2009 3:56 am

i disagree. Myabe you find it easy to bet other peoples lives, I find it very difficult. :p
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Re: New buildings before the map reset

Postby theTrav » Tue Jul 21, 2009 4:10 am

Rift wrote:i disagree. Myabe you find it easy to bet other peoples lives, I find it very difficult. :p

comparatively... I'd much rather bet JTG's life than my own... It'd be hard to find anyone to accept the bet and put up a reasonable stake of their own though
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Re: New buildings before the map reset

Postby JTG » Tue Jul 21, 2009 4:54 am

I drew building designs in mspaint

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Re: New buildings before the map reset

Postby sonerohi » Tue Jul 21, 2009 5:12 am

Hmmm... The fourth one.. would the larger sections off of that hallway be accessed by a door, or is it all one room?
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Re: New buildings before the map reset

Postby JTG » Tue Jul 21, 2009 5:24 am

Either one, The two sides could have doors that lead into that large section, or it could be all one room.
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Re: New buildings before the map reset

Postby theTrav » Tue Jul 21, 2009 5:32 am

JTG wrote:Either one, The two sides could have doors that lead into that large section, or it could be all one room.

I believe the central hall is mostly just wall, however the wall is set up to telescope when it is engorged with water (underground plumbing).

In the middle of the hall is a pipe that conveys butter from the churning balls to the "head" of the structure, from where it can be made into tasty treats...
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