I did a search and the only matches were from many many months ago, but there was also no counter critique that I saw, so I would like to propose that you consider adding sunflowers. It would put the crop count at 15, and you know how people eat up new content. Of course, there are many in-game advantages as well (if you didn't catch my joshing

). Besides their beauty and use in decorating around your house or village claim, they could yield, upon harvesting, a sunflower (like the poppy flower) and sunflower seeds (or maybe even leaves, if you could think of a use for them). Oh! How many possibilities we have now! Decorative items with the flower itself, much as the poppy garland. The seeds could be baked in an oven and eaten for a few FEP's or a temporary buff, or could be ground into sunflower oil which could be used in recipes or a potion or some kind of oil lamp.
And one other minor and less exciting thing. I saw that someone had said something about the devs wanting to add salt and food decay, but the players wanted to mine or pick salt. I would suggest adding it to a select number of water supplies (maybe the sandy lakes, or random places in water where water you collect is salt-water, in the same sense as some water is different qualities in different places) and then the player must boil the water in a cauldron to extract the salt.
There's my two-cents worth.
By the way, great game. I was just about to start developing my own when I found this one and got hooked.

Zen always wins.
~K~