by loftar » Tue Aug 10, 2010 10:21 pm
Only if you agree that it causes the house to be considered "unclean" and gets a chance to cause gangrene in players depending on how much HHP damage they've taken. :)
But well, yes, I do agree in principle. I would like the same thing to be said for food as well, though. And there's the technical question of making the cadavers update their decay timer when they are moved between worlds, a condition that they cannot currently detect at all.
"Object-oriented design is the roman numerals of computing." -- Rob Pike