When your walking past a door, close to the wall. The door blocks the character progress.
This is for both inside and outside a house. (assuming for all doors, tested only on "Timber House".)
For outside the house its can be relatively easily avoided. But inside a house/room it less easy (depending on your setup in the room. Or it lowers the setup freedom for room's.)
In case its intentional I don't mind knowing why. But just that its intentional will do for me.