Wirt wrote:Disagreement in what I think the quality of shovels, and tools in general, should affect. I would rather have it define how long you can use a given tool before needing a new one, rather than somehow affecting the quality of resources you harvest with them.
Like, there isn't any more good clay in a given spot if I dug it with a good shovel than if I dug it with a slightly sharpened stick. This reasoning does not necessarily work for all tools, obviously, but I'm too tired to think about every possibility.
Sorry for not making it clear to begin with.
UPD: okay, I should've started with "Yeah, it would, but I don't think that's how it should work". My bad.
Tools should not work like this, if you feel they should go look up previous C&I threads on the matter, it's stupid, and doesn't work that way, the only way that'd work out is if it dind't lower quality.
Oh yeah it'd be fine if I had 1,000 uses from a q100 stone axe, but it wouldn't be fine if after 10 uses it's now a q99 stone axe, fucking terrible.
Again though, take your idea out of my idea thread, it has nothing to do with it at all! Go make a thread if you feel like that about that...
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