As we know, theres a scent system in place. The problem with this is 30 exploration covers around 1-120 stealth. Its a gauranteed kill, So what do thieves do?
They alt abuse
They grief the shit out of you because they think its funny, and don't like you.
They don't even bother using their mains, and probobly never will no matter how many security updates you make.
Removal of alt stashes will just make another secure storage replace said tactic.
People think they know how the scent system works, They really don't and all they do is make more stupid suggestions.
Making alt inventories reachable will cause thieves to start being malicious as hell, instead of being able to get your items, you may find all of them on the ground with materials processed into stuff.
How the scent system works:
Exploration adds a higher % to see a clue. It is never 0%
You get a recheck to whether you see the clue everytime you load an area.
Someone with 130 stealth is detectable in this way, as you can just enter and exit a cabin until you see his clue.
Clues harvested last forever, and you can store as many as possible.
You can harvest clues for hours adding onto the above.
Theres no way to not kill a person you have a clue for unless they log in and fight you, making this retarded.
You get rewarded with an alt kill, and making your main very much vulnerable FOREVER, when thief's murderous main goes on its rampage.
What will happen with the current system:
Alts will never stop being used until stealing is far too costly to even be viable.
Griefing will take its place.
30 more security updates.
When stealing is far too costly to even be viable, you'll see all of the thieves disappear along with a massive chunk of the playerbase, as they get bored of farming and making the same items over and over, with nothing happening. If you enjoy doing repetitive tasks, for days upon days. Then the game will be just perfect for you.
To clarify, you all never know what you are talking about and continually make terrible suggestions. Discuss, this topic with the above in mind, and not with what you've observed, known, or been told about.