I've noticed some people are in the habit of training their strength and constitution to obscene levels; ignoring all of their other stats. The main reason for this is that most of the other stats do very little. So, here's a list of suggested stat changes I've heard of before and would really like to see, and a few I thought up off the top of my head.
Strength: Nothing new.
Agility: Should affect all combat manuvers a good deal. Should increase walk speed by a barely noticeble amount. Should lower the attack wait timer slightly.
Intelligence: Should raise learning ability by 1% or so per point of intelligence.
Consitutition: Should increase maximum stamina, and stamina regeneration slightly.
Perception: Should increase bow damage (after pathfinding).
Charisma: Should affect bard type stuff (as Blaze suggested), animal domestication stuff, and leadership stuff.
Tree Planting.
I've always had a hard time planting trees inside my small city plot and getting them to grow to a decent level. That is why I suggest that there be a translucent image of the tree that follows your cursor around when you are holding a sprouted tree in a pot. The image would change to whatever the maximum stage is that the tree could reach if it was planted in that spot. Allowing us to see how big it could get, and how well it would look when it is done growing. This idea seemed rather popular.
