by Repercussionist » Sat Aug 28, 2010 2:05 am
Interesting idea. Wine does generally increase in quality over time in real life (although cheese can go bad if left unattended for too long, albeit, it's generally a very long time, depending on the type of cheese), however, as far as implementing it into the game, I'm opposed. This would turn wine-making into a test of endurance. If you create a huge batch of wine and leave it in your cellar for a longer time than your neighbor, then you're going to have a ton of high quality materials that you really didn't do anything to deserve. It might be nice to an extent (say, 1q a day for like 10 days), but as far as an infinite possibility of increase, I vote neigh. Nice thought, though.
PS. I can just imagine someone who quits for a couple months with wine in their cellar then decides to come back and they have q 10923093809 wine. XD
Zen always wins.
~K~