It can be implemented in limited scope to release some of server's memory and to make landscapes less obscured.
Decay should be implemented for construction sites of objects used primarily for LP grinding like fires, dream catchers, looms etc.
It has to start after some time (24-96 hours). Each decay hit should remove one or more items in the construction site, maybe starting from not built ones.
Decay of palisade/wall corners should be very slow - to avoid rebalacing the game.
I know it was proposed several times before, but seeing those fields of signs just after a crash make me angry.
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viewtopic.php?f=5&t=6073&start=80&hilit=decay+construction+sign
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