EDIT: Changed subject title to reflect content.
Right now, there's one attribute point gained once your FEP bar fills up based on the percentage of that attribute point. You have fifteen points in str and five in cha on a 20 point bar, you've a 75% chance of gaining a str point or a 25% chance of gaining a charisma point.
My suggestion? Take away the exclusivity of the or.
Same example, you have a 75% chance of gaining a str point AND/OR a 25% chance of gaining a charisma point.
You could gain a point in str, a point in cha, a point in both, or (unlikely) no points at all.
This would encourage hearthlings to eat more "balanced meals" to increase their stat gain, give a bit more purpose to multistat food, and allow players who want a sure thing with that str point the option to keep washing down bangers with beer.
Thoughts?