New foraging items

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New foraging items

Postby Darvox » Thu Sep 23, 2010 1:58 pm

Id like to suggest to add strawberries to the game as a foraging item.
Also for fishing id suggest lobsters and catching them with a lobster cage or something like that.

Post some ideas to make the game even better.
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Re: New foraging items

Postby evilrich » Wed Oct 13, 2010 6:25 pm

hmm. i suppose strawberries would add up to more recipes etc. maybe involve milk being made into cream. everyone loves strawberries and cream
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Re: New foraging items

Postby Zirikana » Fri Oct 15, 2010 3:22 am

lobster + river mussels + onions + peppercorns + cauldron = low country boil

mmmmmm

only problem is you'd be overstuffed immediately :lol:
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Re: New foraging items

Postby bitza » Fri Oct 15, 2010 4:42 am

hahahaha everyone knows lowcountry boil has potatoes in it too. where are the damn potatoes
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Re: New foraging items

Postby Honoka » Fri Oct 15, 2010 10:04 am

+ for potatoes! And then potato soup 3 potatoes+water+noodle+cauldron= potato soup (4 con FEP)=====> noodle= wheat? + water + cauldron.
And also potato salad! 2 potatoes + leaves from that pink roundy vegetable xD= potato salad (2 con FEP).

Potatoes would also can be used as a throwing weapon. Based on a marskmanship. Min dmg=Q/20 max dmg=Q/5/agility it would also destroy one Charisma of the target with chance about 1% :D

EDIT- I mean tomatoes not potatoes haha xD My post has no sense with tomatoes >.<
Last edited by Honoka on Fri Oct 15, 2010 8:09 pm, edited 1 time in total.
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Re: New foraging items

Postby saltmummy626 » Fri Oct 15, 2010 12:19 pm

FOX ONLY! FINAL DESTINATION! NO POTATOES!!

I like the idea of strawbererys [straw-bur-air-ees] as my old friend used to call them. I think Wild strawbereries could be found in the areas this game emulates.
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Re: New foraging items

Postby Denzel » Fri Oct 15, 2010 4:13 pm

Blackcurrants too! Then we can make Juice!
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Re: New foraging items

Postby Thurrok » Fri Oct 15, 2010 4:46 pm

I want all kinds of wild berries to be lootable from berry bushes that randomly grow in woods, enhancing visuals and giving nubs a surviving chance. Wild beehives with harvestable honey. More edible bugs. The ability to scale trees and find birds' nests and eat their eggs. Pheasants as an alternative for chicken in woods. Aurochsen in swamps. Black Grizzly bears instead of regular X bears. And patches of wild-growing plants in addition to WWWs - they had style and made travelling less boring.

Well... you know, a living forest and all that. Why ask for one thing if you can ask for a thousand? Won't make a big difference anyway XD
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Re: New foraging items

Postby sabinati » Fri Oct 15, 2010 7:43 pm

Thurrok wrote:I want all kinds of wild berries to be lootable from berry bushes that randomly grow in woods, enhancing visuals and giving nubs a surviving chance. Wild beehives with harvestable honey. More edible bugs. The ability to scale trees and find birds' nests and eat their eggs. Pheasants as an alternative for chicken in woods. Aurochsen in swamps. Black Grizzly bears instead of regular X bears. And patches of wild-growing plants in addition to WWWs - they had style and made travelling less boring.

Well... you know, a living forest and all that. Why ask for one thing if you can ask for a thousand? Won't make a big difference anyway XD


all this. plus i want trees to spawn again. and eventually die. i want stumps and fallen logs to rot and grow mushrooms.
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