theTrav wrote:Seriously, does anyone actually chose cloak over increased carrying capacity?
Only when I need the increased strength
I don't know why the devs chose to have quiver, backpack, and cloaks use the same slot, but I presume they had their reasons, just as they chose to make bandages, mining helmet, and bear cloak conflict. (The bandage/mining helmet thing is a real pita, particularly with object decay causing me to store a lot of chests in the mine.)