I'd like to see the ability to protect resources for public use... such as apple trees, but also sausage grinders, cauldrons etc. And I mean true public use, not village use. Here's my suggestion:
- anyone can plant such a claim, but it's expensive; let's say 1 steel, for a small area, to avoid abuse.
- such claims can be destroyed, with vandalism, requiring significant effort and strength
- objects within the claim may be used in a non-destructive fashion by anyone; apples, branches, bark, cones etc may be picked. Trees may not be chopped. Sausages may be made, but the grinder may not be removed. Objects may be repaired.
- optionally (like the "allow kin to use this claim" check box) crops may be picked, containers may have objects added or removed, clay may be dug, etc.
- any other action generates a vandalism or theft clue, as appropriate
- these clues have a longer lifetime or more uses, or both, due to the public nuisance effect.
- areas covered by public claims may not then be claimed by an individual; public claims may not be placed on claimed land
- not sure what to do about village claims, but probably the same as private claims
A variant on this idea, which I owe to a conversation in a party I was part of, would be the lockable chain, used to fasten a single object in place. That gives realism to the materials requirement and the difficulty of removing the chain/claim, but makes no sense for trees. In that version, the chain must be broken to remove or destroy the chained object.
[Edit - public claims should not grab carts passing through. I'm not sure what the best interface/mechanic for that would be.]