by Zirikana » Mon Oct 25, 2010 4:50 am
This is completely apropos of nothing, but am I the only one thinking that "openable" doesn't look like a real english word when spelled out in text?
But in seriousness:
* Averaging the arrow values in the quiver would not be a very terrible idea as far as i can tell, but there's just something about it that seems... wrong. And if only the avg. q is displayed, then only the avg. q should be operable when using the quiver. Otherwise it would get weird i think. I might say that, if averaging like this DOES become part of the game, then it should be incorporated into crafting some how. A few pieces of bone material, a few blocks of wood, (and maybe chicken feathers, why not?) would yield a full quiver of arrows with q determined by a weighted average of the material inputs. (would give a nice new use for chickens too!)
* The arrow-list-showing-quality idea is snazzy. I like it.
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland