critque about FEPS.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

critque about FEPS.

Postby overtyped » Sat Oct 23, 2010 7:32 pm

There is a big problem in haven and hearth with the FEPS, if you have for example 100 strength and you have 10 charisma and you want to raise charisma it takes as long to get 11 charisma as it would to get 101 strength. I suggest making lower stats get a larger raise like if you have a food that gives half strength and half charisma it should give a much higher raise to your lower stats and a normal raise to your higher stats. Im bad at explaining things but i think i gave the general just of it. Please comment
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Re: critque about FEPS.

Postby ElGato » Sat Oct 23, 2010 7:33 pm

overtyped wrote:Please comment

I assure you there is nothing at all wrong with the FEP system.
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Re: critque about FEPS.

Postby Lahrmid » Sat Oct 23, 2010 8:32 pm

inb4epictrollin'commenses :D

Nah, I like the way the system goes. If you think about it; you could start a new character, focus on strength food for example. Let's say you get your strength to 50, by this time you ought to have attained such high quality food that raising other stats shouldn't be too much of a bother, especially with the symbel.

Not to mention, that raising attributes evenly should be done from the beginning anyway. ;)
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Re: critque about FEPS.

Postby Zirikana » Sat Oct 23, 2010 11:05 pm

Very true. The way the FEP system is set up, it forces new characters to be inquisitive about new food sources and supply chains or else suffer the same inconvenience OP refers to.
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Re: critque about FEPS.

Postby sabinati » Sat Oct 23, 2010 11:28 pm

if you get to triple digit stats before you figure out that maybe you should diversify your diet this game is not for you
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