Tainted Meat

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tainted Meat

Postby Irish_Pride » Sun Oct 24, 2010 5:04 am

Tainted Meat
Recipe: Rat/Dead rat + Any cooked food.
Ever wanted to kill someone, but you were afraid of leaving scents? ;)
Well good thing tainted meat is here! When it is first put together, the meat looks green. But by placing it on the ground, or in some type of container, it looks normal!
This is great for chefs with hate towards other players! And plus, there is so many ways you can deter people from thinking that it's you who is the killer!
"Hm. He must've took up swimming!"
"Damn you, Crfernald."
"Klaue strikes again!"
"Damn anorexics."
"Probably ate to many rat on a sticks!"
Lol why u mad tho?
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Re: Tainted Meat

Postby DatOneGuy » Sun Oct 24, 2010 6:09 am

Biggest problem there is 'not leave scents', this would need to leave scents.
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Re: Tainted Meat

Postby DoomDragon » Sun Oct 24, 2010 6:14 am

Hmm really? Nice idea though.
When life gives you **** you make manure.
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Re: Tainted Meat

Postby Irish_Pride » Sun Oct 24, 2010 6:19 am

DatOneGuy wrote:Biggest problem there is 'not leave scents', this would need to leave scents.


Hm. Maybe a "tainted breath" scent.
But the scent shouldn't lead to a perpetrator.
Lol why u mad tho?
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Re: Tainted Meat

Postby DatOneGuy » Sun Oct 24, 2010 7:02 am

Irish_Pride wrote:
DatOneGuy wrote:Biggest problem there is 'not leave scents', this would need to leave scents.


Hm. Maybe a "tainted breath" scent.
But the scent shouldn't lead to a perpetrator.

It always should, there should always be a chance to find out who did something, always. Otherwise it's too OP.
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Re: Tainted Meat

Postby Irish_Pride » Sun Oct 24, 2010 8:07 am

DatOneGuy wrote:
Irish_Pride wrote:
DatOneGuy wrote:Biggest problem there is 'not leave scents', this would need to leave scents.


Hm. Maybe a "tainted breath" scent.
But the scent shouldn't lead to a perpetrator.

It always should, there should always be a chance to find out who did something, always. Otherwise it's too OP.


That's the point of poison though.
People would have to give alibis. Find out who was where and when.
Lol why u mad tho?
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Re: Tainted Meat

Postby DatOneGuy » Sun Oct 24, 2010 10:28 am

Irish_Pride wrote:That's the point of poison though.
People would have to give alibis. Find out who was where and when.

Doesn't work, not real life, etc.
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Re: Tainted Meat

Postby OvShit » Sun Oct 24, 2010 10:36 am

Heck, only newbs and hermits would eat meat. That would not work with pro players.
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Re: Tainted Meat

Postby Potjeh » Sun Oct 24, 2010 11:02 am

I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.
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Re: Tainted Meat

Postby Badger_Bishop » Sun Oct 24, 2010 2:51 pm

Potjeh wrote:I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.

I like it!
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