Along with witches, I would love to see the ability to play as a kind of druid character in this game. We do already have the druid helm, which looks sweet.
Here is one suggestion for a kind of druid-like ability...
---'Heart Trees'---
Using a special ritual, maybe one that requires a skill that is rare/difficult to learn (once quests are in for skills?), and takes say, full nature?, players can make a certain tree in the world their 'heart tree'. Heart trees contain the living, beating heart of the player. You can only have one heart tree at a time, and a tree cannot be the heart tree of more than one player. A heart tree looks like any other tree. It might be identifiable to the player involved however, by, say, making a beating noise when the player is near.
Suggested benefits:
Upon player death, the player does not actually die, but is 'resurrected' in a unique way. After a period of gestation, several IRL days? the heart tree rends open, and the player steps out of it, alive. The tree looks different during this period. Stat loss could pertain, but to a very minimal extent.
Suggested negatives:
Once a 'heart tree' has been created, the players life is intertwined with it, inseparably. If, at any point, a players heart-tree is cut down, the player dies. This might happen accidentally, if you simply make a tree in a forest your heart-tree, and somebody needs some wood. But then, a tree tucked away behind several strong walls might be a tempting target.
Last Thoughts:
I would like to see the possibility of players strongly tying themselves to a forest, beyond a simple exploitative relationship as with townliving/mining folk.
For a 'druid', or at least, a person with a heart-tree, full nature, certain skills, etc., (we have no concrete set 'classes' in H&H after all), a forest is more than a source of lumber, or of animals to hunt. Their life is inextricably tied to it. Imagine a group of druids, maybe half a dozen, all living in the same forest, to which they have given a name. These people would have their heart-trees probably clustered around the middle of the forest (unidentifiable to regular folk), and would be very agitated if anybody started cutting trees down! Their semi-immortality would allow them to be that bit more aggressive in defense.