Fencing

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Fencing

Postby Irish_Pride » Wed Oct 27, 2010 11:49 pm

Image

The sword fighting, not fences.

>Swordsmanship>Fencing.

I don't really have much details for it. Much as being able to smith a foil, etc.
It could be a maneuver, which when chosen increases attack speed, maybe attack power.
Also unlocks a sword skill. (Jab, stab, poke, etc.)
Also how about a skill "parry".
Another suggestion would that when the maneuver is active and the user is wielding a one hand weapon. (No shield.) They get another attack speed bonus.
That'd be nice. I tried searching. All I found was fences. D:
Lol why u mad tho?
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Re: Fencing

Postby rwindmtg » Thu Oct 28, 2010 12:20 am

I think your idea needs more work before we can give it a fair evaluation. But as it stands I think it will needlessly over-complicate the existing combat system, or the new moves may prove redundant. As for the new sword(s) depending on the cost and power of the sword it will either replace and existing sword of the same materiel or just wouldn't be used as it is inferior.

And finally what is with the oversized image?
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Re: Fencing

Postby Onionfighter » Thu Oct 28, 2010 1:21 am

Fencing is kind of pointless when everyone is wearing heavy armor. Fencing blades are just too light to pierce armor.
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Re: Fencing

Postby DigDog » Thu Oct 28, 2010 9:30 am

Parrying would out of question too, unless the opponent is also using a fencing blade. Let's see you parry a broadsword or axe hit with a foil.
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Re: Fencing

Postby AnnaC » Thu Oct 28, 2010 9:32 am

DigDog wrote:Parrying would out of question too, unless the opponent is also using a fencing blade. Let's see you parry a broadsword or axe hit with a foil.

Hey it worked for Pirates Vikings & Knights! ;)
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Re: Fencing

Postby DigDog » Thu Oct 28, 2010 9:44 am

AnnaC wrote:
DigDog wrote:Parrying would out of question too, unless the opponent is also using a fencing blade. Let's see you parry a broadsword or axe hit with a foil.

Hey it worked for Pirates Vikings & Knights! ;)

And it already made me twitch back then :P
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Re: Fencing

Postby Zirikana » Thu Oct 28, 2010 10:31 am

hey, a well trained fencer with a light-weight epee or rapier could easily get around heavy armor, sticking the point between the plates, between the breastplate and gorget, or the stomach plates and girdle, or at the seam of the pauldrons. God help the poor bastard if he misses on the first lunge though. . .

And I think it is possible to parry even a heavy broadsword or axe with a good quality rapier, you just have to do it right. Don't absorb the energy, but deflect it. Kinda like judo, but with swords. The same thing goes on in Kali, where you don't want to stop the other guy's sticks so much as deflect them away from your centerline and get the other person out of position, and keep the momentum going with your own sticks (or swords).

As far as gameplay goes... who the hell knows. But i wouldn't balk at this idea just because of a realism argument :P
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Re: Fencing

Postby DigDog » Thu Oct 28, 2010 12:06 pm

Zirikana wrote:And I think it is possible to parry even a heavy broadsword or axe with a good quality rapier, you just have to do it right. Don't absorb the energy, but deflect it. Kinda like judo, but with swords. The same thing goes on in Kali, where you don't want to stop the other guy's sticks so much as deflect them away from your centerline and get the other person out of position, and keep the momentum going with your own sticks (or swords).

The problem is that you can't really deflect something that is twice the weight or more of your own weapon. In Kali both opponents have sticks, in judo both are unarmed. That's equal. But you just can't parry or even deflect something if you haven't got a weapon with nearly the same weight. It's physics. Same reason you can't properly parry or deflect a two-handed sword blow with a one-handed sword. If anything, wielding a rapier or foil should give a bonus to dodging.
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Re: Fencing

Postby Zirikana » Thu Oct 28, 2010 1:01 pm

It all depends on how you define "parry". The badass, princess bride, errol flynn style, feet firmly planted on the ground and dashing the other guy's sword to the ground thing isn't gonna work here, of course. If you just stand still and hold up your foil like a "karate" block against a bigger sword or axe, you're goin' down hard :P. And you won't parry anything with the weak side (the tip), be it a battle axe or another foil or a wet rolled up newspaper (i joke, i joke). That's just simple physics, like you say DD.

But the strong side of a fencing foil (the first 1/3 of the blade from the hilt) is surprisingly sturdy. Engage the other weapon properly, and I'd be willing to bet that a properly trained fencer with a properly made sword could successfully parry even a full on two handed swing from a claymore. Contact with your midpoint at their weak side (i forget all the fancy shmancy french words for this stuff), then slide up and jam your hilt up against the other's blade or axe haft while they're swinging away, and you can get just enough control over them, while at the same time you're using your footwork to either turn the corner or get inside (totally illegal in fencing, but whatever :P). It's not at all easy, but possible for a good swordsman i'd say. You don't have to stop the other weapon, just redirect it a few inches one way or the other so you can gain the advantage. That's all i meant by the martial arts comparison. In judo, or kung-fu, or whatever, it's not about being the bigger dude, it's about controlling your positioning and mitigating the other's strength by proper engagement. I know it's not exactly the same, but i've rolled with dudes literally twice my weight in wing-chun, and if you do it right, you can push them around as easily as they can you. The little guy just has a much smaller margin of error of course.

DigDog wrote:If anything, wielding a rapier or foil should give a bonus to dodging.


And that :)

Sorry to ramble, none of this is relevant to game mechanics, but i find fencing and martial arts really fascinating. And i'm pulling an all nighter. . . What the hell was my point? oh yeah. . .

tl;dr: a rapier is as good as the person holding it, no more, no less.
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Re: Fencing

Postby mvgulik » Thu Oct 28, 2010 1:16 pm

DigDog wrote:But you just can't parry or even deflect something if you haven't got a weapon with nearly the same weight. It's physics.

Well that depends on what you consider as deflection.
... with a gravity tractor you could change a asteroid's trajectory without even thoughing it. physics to.

ps/ergo: don't you mean mass instead of weight. although weight helps if you swing your axe downwards. ;)

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Aikido!, not whatever. ;)

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mmm, on the fencing.
If it would be linked to your, and your opponent, agility level. There could be some use for it.
Don't know if agility is effected by wearing armor. But for fencing it could level things a bit.
Just thinking out-loud.
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