!!!!!WARNING!!!!!my grammar and spelling will burn you eye's!!!!!!!!!!
Economy in our game, is little to noting.
Once a town owns a mine. you no longer need anything else.
You can bring cow's to your area. you can get high Q tree's. you get your silk. you eat your food.
there is little to noting you need after you get all the item.
Now I been thinking all day on how to fix this. what on earth do we also need that will make us improve trade.
our mine's they are stuck in the ground. they are a key item.
Food is also a key item but there is noting big about it..
1 ways I can see a way to fix this.
1st make a new kind of farm like plants that only grow in one kind of terrain. this will make the player/'s need to stay in that area. I can see a swamp with new kinds of plants with hard to make food but the food having great FEP gain. or even a new train wthats rare to find to make it even greater.
I just see we need new things that cant be moved that will be great trade items will boost trading.
Give your thought or idea's.
we cant get be always trading for rings, and armor.