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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Snoring!
Well, with the idea about adding ambient sounds to the gameworld, I could see this being plausible. As the game is currently, I wouldn't like it as it'd just get in the way of house BGM and etc.
Also, what about people who sleep outside?
Also, what about people who sleep outside?
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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WRB852
- Posts: 42
- Joined: Tue Aug 03, 2010 7:21 pm
Re: Snoring!
Maybe the house music could be changed to something somber, like a lullaby, when there's people sleeping inside?
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Danno
- Posts: 429
- Joined: Tue Jul 13, 2010 12:21 am
- Location: Canada
Re: Snoring!
Hahaha, I like it.WRB852 wrote:Maybe the house music could be changed to something somber, like a lullaby, when there's people sleeping inside?
Maybe if you're snoring outdoors, you attract certain unwanted attention.
RIP
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WRB852
- Posts: 42
- Joined: Tue Aug 03, 2010 7:21 pm
Re: Snoring!
I took that into consideration, but to be honest being caught sleeping doesn't exactly have many consequences.Danno wrote:Hahaha, I like it.WRB852 wrote:Maybe the house music could be changed to something somber, like a lullaby, when there's people sleeping inside?
Maybe if you're snoring outdoors, you attract certain unwanted attention.
I mean come on, who's gonna go to the trouble to build a house over a sleeping person?
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Repercussionist
- Posts: 262
- Joined: Tue Aug 10, 2010 2:35 am
Re: Snoring!
No, I usually just destroy their bed and put liftables where they were sleeping.
Zen always wins.
~K~
~K~