Dugouts and new Storages

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Dugouts and new Storages

Postby Seren_Elder » Sun Dec 19, 2010 9:36 pm

Dugouts:

Requirements:

Locks and Bolts, metal working

you need:

10 Boards, 10 Blocks of wood, 3 Bars of Wrought/Cast iron

Every tile would be dugout by 10 Mines, just so it can't get oversized for one person

These should have limits, like very solid blocks, which cannot be dug, Gas pockets, which mined, will cause 10-50 SHP/HHP damage, just to give people who think this would be silly.


Building: Storehouse/Warehouse

Requirements:

Locks and bolts, masonry, metal working, mining and Yeomanry

This would be a 12x12 building, requiring:

500 Bricks

10 Bars of steel

20 Blocks of wood

40 Boards

Once built, this will give you a key, which can be used to open the storehouse

Soak: Same as brick wall
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
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W5 - Yggdrasil (now gone) - New Yggdrasil.
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Re: Dugouts and new Storages

Postby bitza » Mon Dec 20, 2010 3:24 am

storehouse, the same soak as a brickwall?

talk about a cheap hearth vault, supplies could be shipped in and the house built in a matter of an hour or so

build 10 of them as "bounce" points (the cost is not insurmountable), move hf to a different one every day, and suddenly you're literally getting away with murder, unless a brickwall knocker comes along
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Re: Dugouts and new Storages

Postby Garath » Mon Dec 20, 2010 10:02 am

storages and such have been suggested many times, better to add this to an existing thread
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Re: Dugouts and new Storages

Postby Onionfighter » Mon Dec 20, 2010 10:33 am

bitza wrote:storehouse, the same soak as a brickwall?

talk about a cheap hearth vault, supplies could be shipped in and the house built in a matter of an hour or so

build 10 of them as "bounce" points (the cost is not insurmountable), move hf to a different one every day, and suddenly you're literally getting away with murder, unless a brickwall knocker comes along
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Re: Dugouts and new Storages

Postby Riou1231 » Mon Dec 20, 2010 11:20 am

So let me get this straight, with just some easy to get materials for well-developed villages, maybe good thieves, and raiders. A few hours or so or something, you can make your very own hearth vault, which only YOU have a key to? Yeah, I'm pretty sure this would break the game.

Look, the point of a storage house or a warehouse is in the freaking name. To store things, not to be a frigging hearth vault which you and your dastardly little raider friends can hide in when needed.
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Re: Dugouts and new Storages

Postby Seren_Elder » Mon Dec 20, 2010 1:21 pm

Ah, i think it would need less soak, possibly around the same of a stone mansion

and everything inside will be destroyed

due to alot of things
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
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Re: Dugouts and new Storages

Postby supercharazard » Mon Dec 20, 2010 1:31 pm

So, a hearthvault with a key?

Maybe make it so you can't light hearth fires inside it?

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Re: Dugouts and new Storages

Postby Seren_Elder » Mon Dec 20, 2010 1:53 pm

yeah, then that settles it.
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
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