Arrow Making

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Arrow Making

Postby rye130 » Fri Dec 31, 2010 3:50 am

Should be soft-capped by marksmanship, not survival.

Its pretty annoying having shitty survival, you get crappy hides, meats, and bones. Now its just rubbing it in that because of my crappy survival I make super crappy arrows. It makes sense, and would be nice, if arrows were soft-capped by marksmanship, like bow-making is. This would allow people to make atleast decent arrows to refill after they've killed a bear.
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Re: Arrow Making

Postby FatBob » Fri Dec 31, 2010 3:54 am

Little question .. does agi affect bow dmg ?
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Re: Arrow Making

Postby Kaios » Fri Dec 31, 2010 4:09 am

Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.
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Re: Arrow Making

Postby FatBob2 » Fri Dec 31, 2010 4:17 am

Kaios wrote:Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.

I know but can you answer ?
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Re: Arrow Making

Postby Phizuol » Fri Dec 31, 2010 4:25 am

FatBob2 wrote:
Kaios wrote:Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.

I know but can you answer ?


I agree with FatBob, it does seem appropriate for Marksman to be the skill used for fletching. Thanks for the input, FatBob.
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