It is really irritating when players create massive claims that they don't even use. Example: Some Russians created a large amount of banners, taking over an entire river just a little south of me. None of them ever use the river, and what I can say is that it is the only nearby spot where I can get a good supply of clay. When I said they took over the entire river, I mean the ENTIRE river, not even a single blank spot.
Now what I am suggesting is a limit to where village claims can go. What I have in mind is that village banners can't only expand too far away from their village claim. Maybe they should only be able to expand depending on the size of a village, like if there was 1-5 players, it can only expand 1 or 2 grids away from the claim and like 6-10 players, 4 or 5 grids away, you get what I am saying? Something like this would prevent villages from claiming everything, like the village to the south.
My idea expands into another. How about a system where personal claims only stay as active as their owners. I joined a player, and one thing I quickly noticed is that their are a lot of inactive claims around the area. They are annoying and uselessly taking up idle space which I could be using. What I am thinking of is a system where a claim can only last a month from a player's previous login. Lets say that a player quits the game, and has a rather large claim. When a month goes by, the claim dissapears. Something like that would help open the game world to newbies, and help long time players expand their land.