I've had no problem being 100% careful around animals to NEVER die on my main character, however 5 minutes ago due to a lag spike (despite the fact that I bich at others they're not being careful enough and THATS Why they're doing [despite the fact it's always during a lagspike]) I realized that it's not the animals that kill, it's the lag. We've been nothing but careful, I don't leave my boat, I aggro then get in boat, if I want to lure them away I go over a screen downstream let them run to me, and get back in boat halfway.
While doing this with my alt, since it's not dangerous AT ALL, while the deeer we're still over 30 tiles away from me, the game hit a large lagspike, he died. It's great since I don't have theft because it's not necessary since I'm not a thief so early on I can't get back what I lost or anything else. But I don't want it back, I want a fix.
We've lost so far every hunter at LEAST once to lag, not animals. We fence them fine, we kill them fine, we never have problems, the only problems have been lag, whether it's clicking 'punch', your boat inching up, you click back away from the shore and the deer has already broken your boat by the time lag is over, or it's aggroing an animal by punching, lag comes, and suddenly you're at the shore with a broken boat dead, or it's getting out to 'tease' an animal to the shore and dying, it's always death by LAG, not by animals.
I fully endorse animals being dangerous and it should stay, but lag shouldn't be, especially since it's so common.
I'm pretty much done if this isn't fixed, I just lost a day's worth of action from that toon, and we've been set back with key characters out hunting thrice now in our small group, it's a real pain in the ass because we can't 'think' around this, it isn't lag on our part, it's lag we alll get, and it usually isfollowed by "FUCK GUYS I DIED" in skype.