Inherit Personal Claim.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Inherit Personal Claim.

Postby cobaltjones » Sun Jan 16, 2011 5:06 pm

With the added danger of world 4 bringing the ever-present threat of permadeath (jorb I think you should know what I'm talking about ;)), I was thinking that there should be a way for those who like to play as hermits (not members of villages) to not lose EVERYTHING via a random death. One of my favorite things to do in this game is simply find a decent plot of land and then work on designing the layout of my fields and houses and working to grow my little one man village. While I've come to terms with the fact that death can destroy your character, it's kind of daunting to also lose control of a detailed and organized claim that you've also spent countless hours on. Right now I've found a perfect little area with good soil and water and a cave nearby. If I died, grinding another character up wouldn't be that much of a deal to me, but losing this area and all my work put into designing it would be.

I know you can already set permissions and have your own alts living freely on your claim, but what happens when the owner of the claim dies? The claim is then frozen, unable to be expanded ever (and my claim is already quite large, making a village revoke of it difficult). While I don't think that multiple characters should be able to control a claim at a single time (could lead to abuse by multiple characters all pumping in their own LP to expand the claim to epic size), I would like to see something done about passing on ownership of the claim to a specified user if the owner of the claim were to die.

As it stands now I'll probably just end up making a one man village and hope to be able to keep the authority up in order to maintain the claim, but it would be nice to see something implemented to protect the hermits of the world against the evergrowing threat of death.
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Re: Inherit Personal Claim.

Postby jorb » Sun Jan 16, 2011 5:14 pm

What you trippin', dawg? You should inherit that claim, and it shouldn't be frozen. If it is then that's a bug. Or your new char doesn't have yeomanry.
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Re: Inherit Personal Claim.

Postby cobaltjones » Sun Jan 16, 2011 5:20 pm

Oh, oops. Sorry then. I only died once on W3 and my ancestor guy spawned randomly, not near my old claim, I guess I kind of just assumed that it sat stagnant once you died. That sounds like it would work perfectly then. Sorry for the confusion.
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Re: Inherit Personal Claim.

Postby cgbnab » Sun Jan 16, 2011 8:18 pm

cobaltjones wrote:Oh, oops. Sorry then. I only died once on W3 and my ancestor guy spawned randomly, not near my old claim, I guess I kind of just assumed that it sat stagnant once you died. That sounds like it would work perfectly then. Sorry for the confusion.


What happened is that whoever killed you destroyed your hearth fire. If you chose the Inherit option, you still had the old claim, you just had a long walk ahead of you to get to it.
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Re: Inherit Personal Claim.

Postby Grog » Mon Jan 17, 2011 12:30 am

that brings me to the question how to find your claim if you need to use wildernes spawn...
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Re: Inherit Personal Claim.

Postby Grelf » Mon Jan 17, 2011 1:20 pm

Grog wrote:that brings me to the question how to find your claim if you need to use wildernes spawn...

A solution would be having an alt build his HF near the place, but it's probably better to get an option for the new character to spawn into his old claim.
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Re: Inherit Personal Claim.

Postby SacreDoom » Mon Jan 17, 2011 1:23 pm

Grog wrote:that brings me to the question how to find your claim if you need to use wildernes spawn...


I think when you inherit your previous char's stats you spawn at your last guys' dead hearth fire when you wilderness-spawn. Just heard, dunno if it's true, tho.
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