Minimaps in Caves

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Minimaps in Caves

Postby Killface » Fri Jan 21, 2011 5:04 am

With the (awesome) implementation of construction in caves, allowing minimaps inside seems to be the next
logical step.
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Re: Minimaps in Caves

Postby Jackard » Fri Jan 21, 2011 5:10 am

Make them Cartography only. :twisted:
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Re: Minimaps in Caves

Postby sabinati » Fri Jan 21, 2011 5:17 am

yeah, it probably should require cartography skill to make a map and you'd need to have a map in your inventory to see the minimap, or something like that
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Re: Minimaps in Caves

Postby Jackard » Fri Jan 21, 2011 5:18 am

as in, there is no minimap but you can still make a map with your guy.

makes it feel more underground
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Re: Minimaps in Caves

Postby SacreDoom » Fri Jan 21, 2011 10:30 am

Jackard wrote:as in, there is no minimap but you can still make a map with your guy.

makes it feel more underground


And harder for random trespassers to find your hidden goodies.
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Re: Minimaps in Caves

Postby ImpalerWrG » Fri Jan 21, 2011 11:40 am

Awesome idea, could single handedly make cartography useful (which is not to say their are not other ways to do so)
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Re: Minimaps in Caves

Postby g1real » Fri Jan 21, 2011 12:33 pm

Make cartography cost 10k, make it unlock the outside minimap, and allow it to unlock the minimap in a cave when a certain % of it is mapped.
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Re: Minimaps in Caves

Postby sabinati » Fri Jan 21, 2011 5:18 pm

how would making it cost 10k make it useful
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Re: Minimaps in Caves

Postby Jackard » Fri Jan 21, 2011 6:43 pm

g1real wrote:Make cartography cost 10k, make it unlock the outside minimap, and allow it to unlock the minimap in a cave when a certain % of it is mapped.

this makes no sense...
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Re: Minimaps in Caves

Postby Sarge » Fri Jan 21, 2011 7:55 pm

Agreed with the 1st half of the thread. I like it.
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