Hey guys, let me hop right into this one.
First,
I think Bee hives should be able to attract Bears closer to them. (In a certain radius if the hive has honey.)
Maybe have it like, Q of hive * Q of honey /2 = Tiles to attract bear, or something. It would need alot of work, but would an interesting feature.
Another idea,
Why doesn't anything have durability? I mean, SOME things have decay rates. Like wells, cupboards, boats, etc.
But I'm talking about things you can equip. I mean, you can put on a sword, and it'll last forever? I think it should have a durability percentage on it. Depending on how much you use it, and the Q of the sword, etc. So a high Q Sword would last longer than a low Q one would. But not just weaponry, I mean also things like Backpacks, Bows, gloves.
And finally, Expiration dates. Like, food for instance. Beef never expires even though it could sit in your cupboard forever. I think you should have so long to do something with it or it'll become "Rotten meat" or something. Although a good extension would be that Sausages should last quite a bit longer than normal meat.
Well, feel free to add onto these ideas or express your opinions.