Concept: Stuff

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Concept: Stuff

Postby jorb » Tue Aug 25, 2009 7:23 am

Image
Image
Image
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Concept: Stuff

Postby PhaedrothSP » Tue Aug 25, 2009 7:28 am

That all looks great, I wish I didn't stop spriting now :|


Thats a lute or some stringed instrument right?
Does this mean there will be some kind of musing playing ability?
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Re: Concept: Stuff

Postby dasneik » Tue Aug 25, 2009 7:37 am

Does this mean we're going to have distinct job classes now? It looks like it's Ragnarok Online all over again, though it's not.
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Re: Concept: Stuff

Postby Jackard » Tue Aug 25, 2009 7:38 am

difficult to make the last sprite out... woman with long blonde hair?
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Re: Concept: Stuff

Postby jorb » Tue Aug 25, 2009 7:45 am

dasneik wrote:Does this mean we're going to have distinct job classes now?

Definitely not. H&H will remain essentially free form. This is just me starting a program to bring some coherence to the garment industry. We've basically been implementing gear on whim thus far, and I'd like to try to establish some sense of general direction.

Jackard wrote:difficult to make the last sprite out... woman with long blonde hair?

Basically. :)

PhaedrothSP wrote:Does this mean there will be some kind of musing playing ability?

Yupp.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Concept: Stuff

Postby Xarx » Tue Aug 25, 2009 8:04 am

Looks awesome.
coins will have a use now, paying buskers/bards
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Re: Concept: Stuff

Postby PhaedrothSP » Tue Aug 25, 2009 8:19 am

So how will the music work?
Will there be preset music ingame, or will we have to use MML to make our own tunes?
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Re: Concept: Stuff

Postby Rift » Tue Aug 25, 2009 1:21 pm

:D
Looking good! We need more stuff to make people uniquer.

I would reallly like it if a music-playing dynamic was in, :).
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Re: Concept: Stuff

Postby ArPharazon » Tue Aug 25, 2009 1:39 pm

Staffs? More axes? Instruments? Spears?

Dyed hair? Clothes?

Awesome!

(I know B12 already got a gimmick item, but can the instrument require stone to make please?)
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Re: Concept: Stuff

Postby loftar » Tue Aug 25, 2009 2:16 pm

PhaedrothSP wrote:So how will the music work?
Will there be preset music ingame, or will we have to use MML to make our own tunes?

Actually, we've been considering adding a Guitar Hero-like interface to lute-playing, the well playing of which would actually grant benefits to characters in the audible area (the exact benefits depending on the song). If implemented well, I think it would be a heckload of fun, so that good bards for playing battle songs and farming ballades would be a great benefit to any group.

Unfortunately, the ease with which it could be cheated through probably means that the idea is stillborn, but it would have been fun.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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