Tamalak wrote:Study time to learn in unconventional ways is fine, but you should be able to.. otherwise things like trade and theft are right out.
You completely misunderstood what I was talking about.
TeckXKnight wrote:Avu brought up the idea of teaching others recipes. I like this idea a lot and fully endorse it. I think this applies well to situations like this, where one character can teach another character useful information.
Yea I saw that as well. Its a good idea and thats why I mentioned it. I brought it up again here because I harvested a deer to be able to build my village's idol and the antlers fell on the ground causing me to have to harvest a deer again. Thats silly IMO
rozn wrote:Jorb and loftar:
Lets say a baker wants to make food. HE is not a farmer and wants higher q items and needs some ingredients he cannot get himself. Here is my idea, instead of having to harvest it yourself you can discover it and get recipes for it but not the lp. The lp should only be gained if you find it. This is essential because of this new lp system people wont be spread out into roles and if someone wants to make something that they don't have enough PE for example then it is a loss for them and if they spread themselves to thin they cannot be as good.
Exactly.