by loftar » Fri Sep 11, 2009 2:08 pm
You may want to look at some of the other threads with the same suggestion. ;)
To recap, I run the server with a debugger attached these days, so that, in the case of a crash, I can try and recover the game data and save it. Often, it's easy, and it has meant far fewer rollbacks than there used to be, but it means I cannot keep a watchdog on it, since the server process doesn't actually exit when it crashes.
"Object-oriented design is the roman numerals of computing." -- Rob Pike