FEPs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

FEPs

Postby kriogenik » Sat Sep 12, 2009 2:02 am

I think it would be good if the FEPs had a separated gauge for each stat... this way i could eat various tipes of food without wasting some feps...
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Re: FEPs

Postby Peter » Sat Sep 12, 2009 3:17 am

I've always thought this. How about this instead, though; When you fill up the gauge, only the affected stat FEPs are cleared, and the rest remain? Naw, that would't work.
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Re: FEPs

Postby Naxza » Sat Sep 12, 2009 3:49 am

I wouldn't mind seeing the FEP system done away with entirely once buffs roll around. I don't think that eating mounds and mounds of bear meat should enable a person to go Chuck Norris on anything.

I think instead that actions should boost stats. Sure, maybe it's unoriginal, but it's nigh-impossible for some to actually raise some stats. That, and it doesn't make much sense to cram thirty honey rolls down my throat to gain a point of charisma, or to gobble down one Bear Banger for two and a half STR points.

Still, something, anything, in my mind, would be better than the current system.
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Re: FEPs

Postby sabinati » Sat Sep 12, 2009 3:58 am

yeah devs already said this is on the list of things to rework
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