
ArPharazon wrote:"Guilds" could function as priesthood (just call it a religion and make the guild ability healing). If there was a "guild main hall" it could serve as a Vatican-analogue of sorts: If the guild leaders could give temporary buffs (like extra healing power, higher brick quality) you would end up with steady pilgrim traffic back and forth there since a leader would likely hang around the guild center.
Custom names, custom ranks for members (I think Travian did this very nicely with alliances), ability to ally other guilds and/or cities would be very helpful in creating cool political structures but I don't know if we could have the actual benefits (i.e. the membership buffs) be largely set by players.
sabinati wrote:BLOOD FOR THE BLOOD GOD
Luke_Prowler wrote:sabinati wrote:BLOOD FOR THE BLOOD GOD
SKULLS FOR THE SKULL THRONE
Peter wrote:Luke_Prowler wrote:sabinati wrote:BLOOD FOR THE BLOOD GOD
SKULLS FOR THE SKULL THRONE
TEA FOR THE TEA CUP
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