Scent authorization

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Scent authorization

Postby Potjeh » Tue Sep 15, 2009 11:17 pm

A victim of a crime (or his descendant, if the character is dead) can authorize a single copy of a summonable scent from a crime committed against him. Only an authorized scent can be used to summon a criminal.

When proper scent decay is implemented, authorized scents shouldn't expire. This is necessary to make proper trials possible. I think an average trial would take several RL days, and scents would disappear before a verdict is made. If a single copy of a scent could be kept (the authorized one), it would be possible to summon the criminal after the trial.

Now, thieves may cry foul. Yes, I agree that tracking is currently unfair towards thieves, mostly because scents are forever. But there's a load of difference between keeping a dozen copies of a scent, and keeping just one. It's hard enough to track with a single scent, but when you have to conserve it so you actually have uses left for summoning, it can be a huge challenge. In fact, it may be downright impossible to track down a thief across two supergrids with just one scent.

And that last bit is where the real beauty of this is. A thief that leaves just one or two summonable scents (let's say a vandalism for knocking down the wall and theft for actual theft) will be very hard to track. But a thief that ransacks a whole town and leaves dozens of scents will be trivially easy to track down and kill. This encourages sustainable theft, and makes life easier for producers and thus pickings better for the thieves.

Oh, and this requires that looking into a container leaves just trespassing, and taking out items leaves one theft per item.
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Scent authorization

Postby AnonWat » Tue Sep 15, 2009 11:18 pm

wat

Are you saying we should be able to pick up more than 1 of the same crime?
User avatar
AnonWat
 
Posts: 145
Joined: Mon Aug 10, 2009 11:05 pm
Location: Texas

Re: Scent authorization

Postby Potjeh » Tue Sep 15, 2009 11:19 pm

I'm saying that we are already able to. You can store scents in containers. And multiple people can harvest same scent, so you can make tracking really easy. With a single scent it wouldn't be nearly as easy. Unless it's a fresh crime, in which case multiple people can still track and coordinate.
Last edited by Potjeh on Tue Sep 15, 2009 11:21 pm, edited 1 time in total.
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Scent authorization

Postby AnonWat » Tue Sep 15, 2009 11:20 pm

...
We are talking the same foot print right?
User avatar
AnonWat
 
Posts: 145
Joined: Mon Aug 10, 2009 11:05 pm
Location: Texas

Re: Scent authorization

Postby Potjeh » Tue Sep 15, 2009 11:21 pm

Yep.
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Scent authorization

Postby AnonWat » Tue Sep 15, 2009 11:22 pm

It's a fucking bug.
We shouldn't be able to hold/store the same footprint.

But if they are two different footprints by the same person, then it doesn't matter.
User avatar
AnonWat
 
Posts: 145
Joined: Mon Aug 10, 2009 11:05 pm
Location: Texas


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 0 guests