Your soul is mine!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Your soul is mine!

Postby buzzard » Tue Jul 19, 2011 3:08 pm

When you kill other guy your stats and skill are changing like that: (Your skill + Dead man skill ) / 2*

*) unless the Dead man did criminal acts against you
Last edited by buzzard on Tue Jul 19, 2011 3:14 pm, edited 1 time in total.
buzzard
 
Posts: 11
Joined: Mon Jun 13, 2011 6:42 pm

Re: Your soul is mine!

Postby kohg » Tue Jul 19, 2011 3:11 pm

i can see this happening, i really can.
User avatar
kohg
 
Posts: 589
Joined: Mon Feb 21, 2011 2:28 pm

Re: Your soul is mine!

Postby Potjeh » Tue Jul 19, 2011 3:11 pm

But if he throws a toad at you as you're about to kill him you get your stats averaged with toads' stats instead.
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Your soul is mine!

Postby bmjclark » Tue Jul 19, 2011 4:40 pm

Either trolling, stupid, or just got killed by someone signifacantly stronger then himself and is now wishing that there were consequences for that...or all of the above.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
bmjclark
 
Posts: 4010
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Your soul is mine!

Postby uroyoan » Tue Jul 19, 2011 9:51 pm

dude imagine what if a high level guy kills a low level so lets say you are 100 other is 50
100+50=150/2
u get 75 so this means it will make u worsewith ur formula.
User avatar
uroyoan
 
Posts: 24
Joined: Sat Jun 18, 2011 11:03 pm

Re: Your soul is mine!

Postby Tonkyhonk » Tue Jul 19, 2011 9:53 pm

Potjeh wrote:But if he throws a toad at you as you're about to kill him you get your stats averaged with toads' stats instead.

i love this with a passion.
User avatar
Tonkyhonk
 
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Your soul is mine!

Postby Skorm » Tue Jul 19, 2011 9:55 pm

Tonkyhonk wrote:
Potjeh wrote:But if he throws a toad at you as you're about to kill him you get your stats averaged with toads' stats instead.

i love this with a passion.
d_datica wrote:Get the damn server back up before I go back to having a life

USER WAS PUT ON PROBATION FOR THIS POST

~art By SacreDoom
User avatar
Skorm
 
Posts: 925
Joined: Wed Mar 03, 2010 6:01 am
Location: on a house, with a computer

Re: Your soul is mine!

Postby buzzard » Wed Jul 20, 2011 1:54 pm

uroyoan wrote:dude imagine what if a high level guy kills a low level so lets say you are 100 other is 50
100+50=150/2
u get 75 so this means it will make u worsewith ur formula.


That was intended. If you kill stronger person - your skill raise. When you kill weaker one, you lose skill.
buzzard
 
Posts: 11
Joined: Mon Jun 13, 2011 6:42 pm

Re: Your soul is mine!

Postby evilrich » Thu Jul 21, 2011 2:26 pm

assuming idea is to stop people killing 5 min old newbs... would probably stop alt rushes for defending.. thats it. generally not overly impressed with this idea personally.
evilrich
 
Posts: 334
Joined: Sun Jul 18, 2010 5:13 pm

Re: Your soul is mine!

Postby MagicManICT » Thu Jul 21, 2011 2:44 pm

evilrich wrote:assuming idea is to stop people killing 5 min old newbs... would probably stop alt rushes for defending.. thats it. generally not overly impressed with this idea personally.


Umm... Might JUST encourage alt rushing to defend. Send in the alts until the attackers are debilitated beyond the point of fighting effectively, then bring out the real fighters to mop them up. The attackers then have to suffer the fate of being beat on by a bunch of trash toons or take the hit and kill them.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Next

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 0 guests