Beds

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Beds

Postby theTrav » Wed Sep 16, 2009 4:47 am

Pretty sure this has been suggested before, but Jorb's mega post reminded me of it.

Movable furnature that must be built in a cabin (not outside, in a cellar or cave or mine) maybe make it use wood, linen cloth and wool etc.
Using it makes your avatar tuck in for a nap.
While napping you regain stamina and SHP much quicker than normal.
While napping with a bandage on, you get a multiplier to your HHP regen that the bandage does.

Logging out while napping causes you to gain regen bonuses while logged out (maybe calculate it when you log back on?)

While you can carry beds around like other furnature, they shouldn't function outside IMO purely for aesthetic reasons.
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Beds

Postby Peter » Wed Sep 16, 2009 5:09 am

If you log out from a bed, you restore HHP slower- but if you log out for several hours you'll almost certainly be better by the time you log on.

Yes, in houses, but I don't see why it couldn't work in cellars, too.

I imagine that some players might build hospitals where they put people up with gauze and such in exchange for small goods.
Surprise.
User avatar
Peter
 
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Beds

Postby theTrav » Wed Sep 16, 2009 5:46 am

One thing I was thinking was that currently gauzes are limited to healing 10HHP before you need a new bandage.

Potentially you could have people stay logged in when in bed and allow people with the first aid (or a new skill) to check their bandages / redress the wounds while the damaged party sleeps...
User avatar
theTrav
 
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 0 guests