Harvesting like plowing.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Harvesting like plowing.

Postby Pacho » Thu Sep 24, 2009 7:19 pm

The main gripe for farmers is the mindnumbing clickfest that comes with harvesting crops. I propose this method be changed into something similar to plowing with a plow so as to decrease the amount of clicks needed to harvest the crops. Whether this requires an aditional tool or not, is not my concern; it may not be realistic, but it sure would make farming less boring and grindy.

Edit: This would be great for sowing seeds too, or just shift-click planting instead <.<
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Re: Harvesting like plowing.

Postby Jackard » Thu Sep 24, 2009 8:06 pm

a scythe maybe?
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Re: Harvesting like plowing.

Postby sabinati » Thu Sep 24, 2009 8:08 pm

scythe + seed bag + shift click planting please
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Re: Harvesting like plowing.

Postby Dwarfu » Thu Sep 24, 2009 8:08 pm

Have sewers make seeds bags with plant fibers.

Each bag stores 1 kind of seeds (or it can be a container I guess).

Click the bag, click plowed field, and the char goes down the row planting those seeds until it runs out of seeds or has no more plowed tiles in that row.

For harvesting, a scythe. Equip scythe, click scythe, click harvestable crop, char goes down the row harvesting until it hits a non-crop tile or immature crop.
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Re: Harvesting like plowing.

Postby kimya » Thu Sep 24, 2009 10:05 pm

we had the idea of a scythe a long time before and i think its time to implement it. pleeeaaassse :D
i think jorb has already drawn a scythe, right? go for it!
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Re: Harvesting like plowing.

Postby jorb » Fri Sep 25, 2009 1:37 am

Scythe is in -- walk over tile = harvest while equipped (or possibly while using certain mode like with the plow). Shouldn't reasonably be usable for things like carrots or grapes, so we'll see what we'll do about those.

Seed bag in one form or another will also happen. (Insert joke about Jorb's penis art)
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Re: Harvesting like plowing.

Postby theTrav » Fri Sep 25, 2009 3:04 am

jorb wrote:Scythe is in

Don't tease me like that, I just spent 10 minutes combing all the menus for the tool option >_<
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Re: Harvesting like plowing.

Postby jorb » Fri Sep 25, 2009 7:48 am

Oh, sorry, I meant will be.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Harvesting like plowing.

Postby Voideka » Fri Sep 25, 2009 8:21 am

jorb wrote:Scythe is in -- walk over tile = harvest while equipped (or possibly while using certain mode like with the plow). Shouldn't reasonably be usable for things like carrots or grapes, so we'll see what we'll do about those.

Realism is fine and all, but it should take a back seat to fun. Hell, make it a wind scythe that uses the magic power of the wind to just vacuum up crops if it really is a big deal.
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Re: Harvesting like plowing.

Postby Potjeh » Fri Sep 25, 2009 11:32 am

Is there any reason you're holding back the scythe?
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