Books (Curiosity)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Books (Curiosity)

Postby _451_ » Sun Oct 02, 2011 1:39 am

I've read that this has been suggested, but I'd like to post my ideas on the subject.

First off, I'd like to start out with reasoning behind what will come later. Books are the pinnacle of collected shared and collected knowledge in the real world. Even today the internet could be said to be a giant book that is consistently being altered and edited. This is why I feel that books should be added into the game and should not be taken lightly.

So I'll start off by saying that I feel that books should require an investment into not only reading them(easiest) but writing them (hardest).

So lets start with the creation. After ascertaining the correct intelligence and skills required to write the novel or how-to manual, one would then need regents as follows: Hardened leather+bone glue+String+Large amounts of parchment
The book would not simply be a book ready to be read by an individual at that point. The new (Empty) book would then need a station of sorts where one would have to spend at least 2 in game days at writing in the novel. This would be cumulative, where if you left it, you would simply pick back up at where you left off.

To compensate for this, I feel that books should have the highest LP/hour ratio in the game, be reusable (Not the same book twice), and have a high intelligence/skill to be able to understand it (Comprehension)

Why I feel that it should be reusable as a curiosity and so powerful is because a book doesn't just simply disintegrate or disappear when it's read, but having it permanently marked by an individual as read would make it so a new book would have to be acquired. This would also grow the chances of village libraries or how novels are passed from one individual to the next, much how they are in real life.

Just as it takes a person some time to read a novel, it should in the game. Not only should it have a lengthy time requirement, but a skill, like comprehension, to be able to understand what is written. As in real life, one can read in black and white, or one can read in color. The difference of the two is indescribable.

So to summarize: Books=Highest LP/Extremely long creation time and heavy investiment.
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Re: Books (Curiosity)

Postby SacreDoom » Sun Oct 02, 2011 10:31 am

This way, it makes it way overpowered.

Also it's been suggested a billion times before.
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Re: Books (Curiosity)

Postby _451_ » Sun Oct 02, 2011 11:02 am

SacreDoom wrote:This way, it makes it way overpowered.

Also it's been suggested a billion times before.


I know it's been suggested, I stated that.

But please, outline how it makes it way overpowered, I would enjoy reading criticisms.
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Re: Books (Curiosity)

Postby ninja_yodeler » Sun Oct 02, 2011 11:20 am

1. if it has been suggested before, you dont simply ignore that and make a thread anyway, you bump and or post in the old thread.


2. image this, you want it to be the best lp/hour in the game right. that means that this book is better than pearls. so at standard learning ability your getting more than 5k lp an hour at q 10. now pearls are rarer above q 10. but all the items youve listed to make this are harder to get at q 10 than it is to get them at higher q. you could nearly make everything one of those mats by a troll. now would you want people running around with around with books made almost entirely from trolls or bears, makeing them q200 or so, depending on how bigger part the hard leather plays in the q, then passing them onto alts.

so imagine a q 200 pearl, it gives a lot of lp per hour, you want to give people access to a curio twice as easy to access that can be passed around as much as you like.

:roll:


Something along those lines anyway
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Re: Books (Curiosity)

Postby _451_ » Sun Oct 02, 2011 11:27 am

ninja_yodeler wrote:1. if it has been suggested before, you dont simply ignore that and make a thread anyway, you bump and or post in the old thread.


2. image this, you want it to be the best lp/hour in the game right. that means that this book is better than pearls. so at standard learning ability your getting more than 5k lp an hour at q 10. now pearls are rarer above q 10. but all the items youve listed to make this are harder to get at q 10 than it is to get them at higher q. you could nearly make everything one of those mats by a troll. now would you want people running around with around with books made almost entirely from trolls or bears, makeing them q200 or so, depending on how bigger part the hard leather plays in the q, then passing them onto alts.

so imagine a q 200 pearl, it gives a lot of lp per hour, you want to give people access to a curio twice as easy to access that can be passed around as much as you like.

:roll:


Something along those lines anyway


You seem to be ignoring that there would have to be a heavy investment of LP into just being able to read it, not only the mental weight, which would be a huge investment into intelligence.

On the first part of your post, I've seen threads suggesting that books be made for something similar to a runestone where people could write text lines, but that makes them have about as much trade value as a runestone does.

This would benefit high-end characters, and if the books are passed from alt to alt, so be it, but for say, 3 alts to have 3 different books that they can only read once, you would have 12 days in game time invested into the making of said books alone for a 1 time benefit.

Pearls could also be adjusted to accommodate this being implemented too.
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Re: Books (Curiosity)

Postby ninja_yodeler » Sun Oct 02, 2011 11:55 am

_451_ wrote:You seem to be ignoring that there would have to be a heavy investment of LP into just being able to read it, not only the mental weight, which would be a huge investment into intelligence.

On the first part of your post, I've seen threads suggesting that books be made for something similar to a runestone where people could write text lines, but that makes them have about as much trade value as a runestone does.

This would benefit high-end characters, and if the books are passed from alt to alt, so be it, but for say, 3 alts to have 3 different books that they can only read once, you would have 12 days in game time invested into the making of said books alone for a 1 time benefit.

Pearls could also be adjusted to accommodate this being implemented too.



Investment of lp into, you've mentioned no such thing :s

And mental weight wouldnt be hard, no matter how high the stats go, you put a number on something and people will reach it.
So the int wont really matter. however, if it were to take up say every space in your mentory it would be more balanced. but I'd still say no.

Why 12 days. It would be two days really, people would just bot alts to mass produce books, you could up every villager an exponential amount of lp by crafting one thing. thats just wrong.

And i doubt they would change an already working and fine mechanic to implement an idea that is not their own.
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
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Re: Books (Curiosity)

Postby _451_ » Sun Oct 02, 2011 12:12 pm

_451_ wrote:After ascertaining the correct intelligence and skills required to write the novel or how-to manual,

Not only should it have a lengthy time requirement, but a skill, like comprehension, to be able to understand what is written.


ninja_yodeler wrote:Investment of lp into, you've mentioned no such thing :s


My initial post says that it would be a heavy investment into both reading and writing books. I'm talking on par with the LP investment for murder.

ninja_yodeler wrote:And mental weight wouldnt be hard, no matter how high the stats go, you put a number on something and people will reach it.
So the int wont really matter. however, if it were to take up say every space in your mentory it would be more balanced. but I'd still say no.


That's the point of making a goal, so people can reach it. If say it took 45 intelligence to even be able to study one novel, that's a HUGE FEP investment into doing one specific thing, making all other actions far more difficult.

ninja_yodeler wrote:Why 12 days. It would be two days really, people would just bot alts to mass produce books, you could up every villager an exponential amount of lp by crafting one thing. thats just wrong.


Twelve days of a character sitting in front of whatever desk/table they could come up with that it had to be specifically there for writing. That's cumulative, for each individual book. Botting is already an unavoidable issue, not implementing something because of botting would mean that nothing new would ever be added.

Right now there are bots running around looking for muscles and river pearls, and by your logic, river pearls (Which have far less of an investment) should be removed.
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Re: Books (Curiosity)

Postby ninja_yodeler » Sun Oct 02, 2011 12:28 pm

1. Oops, missed the skill part, but even if it was on par with murder, for even a mid tier player 100k lp is only a day and a half work if you are doing it right.

2. Again the 45 int isnt that much of a big deal, and if books were implemented i would gladly sacrifice whatever else i could be studying because the ease there could be mass produced at high quality would make it more worth while than studying other things.

3.Not 12 days. 2.no one is going to sit 1 person crafting fro 12 days, they would simply have three bots, or alts afk crafting fro 2 days.

4. Why would i want pearls removed??
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: Books (Curiosity)

Postby _451_ » Sun Oct 02, 2011 12:37 pm

ninja_yodeler wrote:1. Oops, missed the skill part, but even if it was on par with murder, for even a mid tier player 100k lp is only a day and a half work if you are doing it right.


This is an investment, 100k LP is no easy feat and it's taken loads to get even the lowly 25k lp I have spread between multiple skills. A single player starting a new character would still be missing loads of other essential requirements to be able to even read a book.

ninja_yodeler wrote:2. Again the 45 int isnt that much of a big deal, and if books were implemented i would gladly sacrifice whatever else i could be studying because the ease there could be mass produced at high quality would make it more worth while than studying other things.


We're talking about min/max players here. Anything is set to be abused/exploited under any circumstances. This just adds something into the game that would be on par with it's real world counterpart.

ninja_yodeler wrote:3.Not 12 days. 2.no one is going to sit 1 person crafting fro 12 days, they would simply have three bots, or alts afk crafting fro 2 days.

4. Why would i want pearls removed??


3 and 4 are quoted together because they can be answered with the same point. The theoretical persons AFK alt would have to have comprehension and writing plus access to the require materials for the novels. For him to exploit the system, he would have to have an elaborate system of bots to gain the materials and contain the right LP to write the books. Your logic is to keep this out of the game because it has the potential to be exploited by botters, but everything in the game is already being exploited by botters, so why not remove pearls, sand and what have you.
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Re: Books (Curiosity)

Postby ninja_yodeler » Sun Oct 02, 2011 12:48 pm

4. I dont say keep it out because of botters. We all know they cant be stopped, im saying keep it out, because for something that is better lp/hour than a pearl at q10, those mats can all get up to q300. so you imagine what a q300 book would be like to people, if at q 10 it is the best curio in the game, then it should be extremely rare or hard to craft.

If it has taken you "loads" to get 25klp then your doing something wrong.

_451_ wrote:We're talking about min/max players here. Anything is set to be abused/exploited under any circumstances. This just adds something into the game that would be on par with it's real world counterpart.


realism wont get you far on this subject.

min player = much better things to do with the mats and lp than make a book.
max player = books so high q that everyone would be running around with more lp than they know what to do with, the griefings get worse, the superpowers get more power, the world is thrown into a huge imbalance where the rich get richer and the poor dont stand a chance. Even though it is survival of the fittest, with that much lp once they have capped on everything else, the world turns to one big combat scene and a lot of the game is ruined.

if you still need me to show you the major flaws fro you to improve upon with the idea, ill be back after I sleep ;)
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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