This thread is to put forth and discuss many ideas commonly suggested and those that I and other B12'ers talked about in our IRC.
A. Travel.
1. Horses.
a. We need horses that we can breed, with quality influencing the horses stamina regen and endurance.
b. With horses to ride, we need appropriate debuffs for riding bareback. Saddles made of leather would prevent this.
c. Horseshoes. Have horses slow to a crawl on stone unless they have horseshoes. This also would stop them from receiving the 'thorn in the foot' effect in forests.
2. Larger carts.
a.Horse or cow drawn transports are heavily desired.
b. We also need covered wagons with a larger cargo, perhaps with a slight speed setback to offset things.
3. Boats.
a. Draw them already.
4. Minecarts.
a. Wood tracks and two choices of carts, metal and wood. Metal ones would get slightly higher capacity.
b. It'd be nice if metal ones could carry a torch for you.
5. Vaulting pole.
a. Some way to make a 2-handed staff that would be used to pole-vault up and down cliff faces.
b. Also functional as a new blunt weapon that would be harder to kill with but easier to knock out.
B. Metals.
1. Copper
a. Small copper knives would be pretty cool. They could help with skinning and butchering to help functionality.
b. A metalpress to turn copper into pages like parchment. Allow parchment to be burned and copper pages be immune to burning. They would be useful for interception-proof communication.
2. Tin
a. Could also be put through a metal press. The tin sheets could be used for a roof on a new house building, and used to be build silos for wheat and, with animal domestication, hay.
3. Bronze.
a. Mirrors would be a nice use of bronze. Some sort of charisma buff for admiring yourself.
4. Silver.
a. Also used for mirrors.
5. General use.
a. Armors from non-iron metals would be swell.
b. Hand and leg metal armors would be swell also.
c. Metal arrowheads would be super swell.
C. Furniture.
1. Mirrors.
a. As aforementioned, a mirror.
2. Chairs and Tables.
a. Chairs let you recover stamina quicker while you sit down.
b. Eating at a table lets you get more fullness out of your food.
c. A bonus to crafting certain items at tables.