Silk Curios?

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Silk Curios?

Postby Thijssnl » Fri Nov 04, 2011 7:03 am

Since curios are made out of almost every material, why not something from silk?
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Re: Silk Curios?

Postby ImAwesome » Fri Nov 04, 2011 7:18 am

there aren't any made from soil either. just because something exists doesn't mean it has to be used to make something awesome, even though silk can be used to make some pretty nice things...
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Re: Silk Curios?

Postby Thijssnl » Fri Nov 04, 2011 7:28 am

ImAwesome wrote:there aren't any made from soil either. just because something exists doesn't mean it has to be used to make something awesome, even though silk can be used to make some pretty nice things...

Thats not even a -half-decent argument. Soil Q is something you can only look for. Silk is something you can actively raise Q of.
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Re: Silk Curios?

Postby sabinati » Fri Nov 04, 2011 7:54 am

because if you have extra silk you're doing it wrong
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Re: Silk Curios?

Postby Thijssnl » Fri Nov 04, 2011 8:10 am

sabinati wrote:because if you have extra silk you're doing it wrong

Not extra, its that I wouldnt mind making more if it would make me a new type of curios.
Not that strange to want more choice in a game with a load of purely cosmetical options anyway (Leather cloak etc, carpet, coloured bricks to pave with).
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Re: Silk Curios?

Postby burgingham » Fri Nov 04, 2011 7:29 pm

Silk curios should be in game, I agree.

Sab, I have seen silk productions that produced too much. It is possible.

I mean it is not like a curio would have to take a whole cloth. That better be a damn good curio then. A thread or even filaments would be sufficient and I am sure people would use them then. People are using pearls. That is really a waste...
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Re: Silk Curios?

Postby sabinati » Fri Nov 04, 2011 7:53 pm

too much silk? made napkins and tablecloth for everyone? merch robes and ranger gear for everyone that needs it? and then upgraded all of those? i guess there could be a silk curio but why not just sell the excess silk for curios?
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Re: Silk Curios?

Postby Lahrmid » Fri Nov 04, 2011 8:02 pm

For diversity.

We could all just limit the game to 5 curios, and trade all other resources for those 5 specific.

But that wouldn't be much fun, now would it? :)
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Re: Silk Curios?

Postby aso11 » Fri Nov 04, 2011 9:25 pm

Lahrmid wrote:For diversity.

We could all just limit the game to 5 curios, and trade all other resources for those 5 specific.

But that wouldn't be much fun, now would it? :)

Not very fun at all, ol' chap.
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Re: Silk Curios?

Postby ImAwesome » Fri Nov 04, 2011 10:09 pm

ohh fine you don't like my arguement, how about an ant farm: raw glass, soil, and ant queen. queen quality weighted double in curio quality, would give maybe 20% more base lp(600 total new base) than studying queen alone, same attention, and take 2 hours to study?
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