Tracking people by HF

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tracking people by HF

Postby Thijssnl » Sun Nov 06, 2011 3:51 am

Similar to using a scent to track people or their HF, you could collect an scentlike item from kinned people's HF. This would only serves one purposes: Finding people you know and arent to be found, either if they are offline (not so sure about this one), dead because there really isnt a way ingame to tell if someone is or not, or people who stole from your village/claim while still being added to it.
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Re: Tracking people by HF

Postby ImAwesome » Sun Nov 06, 2011 4:03 am

last reason is the only real reason(join party follow arrow), a way to know if someone is dead would be nice though...
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Re: Tracking people by HF

Postby Thijssnl » Sun Nov 06, 2011 4:34 am

ImAwesome wrote:last reason is the only real reason(join party follow arrow), a way to know if someone is dead would be nice though...

Arrow is glitched, click the portrait box instead and your character will move in the direction.
What I mean though is find people for example who live(d) with you, stole stuff and ran, but didnt setup a new HF/no str to break theirs yet, as claims ofcourse cant work reverse.
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Re: Tracking people by HF

Postby Lopezruy » Sun Nov 06, 2011 5:58 pm

Thijssnl wrote:either if they are offline (not so sure about this one)


You can tell if they are offline already. A grayish flame for their HF means they are offline, whilst a greenish flame means they are online currently.
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Re: Tracking people by HF

Postby MagicManICT » Sun Nov 06, 2011 6:00 pm

Lopezruy wrote:
Thijssnl wrote:either if they are offline (not so sure about this one)


You can tell if they are offline already. A grayish flame for their HF means they are offline, whilst a greenish flame means they are online currently.


If they're on your kin list, you can see if they're online anywhere. Also, the HF method only works if you can actually see the HF. Smart hearthlings hide their HFs inside houses, especially ones leaving criminal scents laying around.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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