Sistem of KP

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Sistem of KP

Postby y1yr » Thu Nov 17, 2011 4:00 pm

Good evening! Maybe someone has already lecturing this idea (human laziness to Use the search:)
The idea of ​​a system of study subjects for the LP.
For example:
Remove window study, under a row of the LP, doing row KP (Knowledge Points), the number of KP depends on the intellect of 1:1.
Let's say your character 10 intellect and 10 points of knowledge,
and the character makes a cow out of the cones, before it required an account and 20 minutes of waiting,
Now, it requires only 1 point of knowledge and nothing more
Ie we have in inventory click RMB-> explore and immediately get the experience.
Amount received for the quality of the experience and leave the subject,
And now our character 10 intelligence, and 9 KP,
1 point of studying butet accumulate when a character is asleep, ie offline. (And restores them if the character is sleeping in any bed)
My idea is to replace the system out of subjects for an instant to gain experience
and reduce the KP.
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Re: Sistem of KP

Postby painhertz » Thu Nov 17, 2011 5:01 pm

Go and die.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Sistem of KP

Postby brohammed » Thu Nov 17, 2011 5:03 pm

It's not any different from the current system.
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Re: Sistem of KP

Postby Malicious » Thu Nov 17, 2011 5:04 pm

:roll:
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Re: Sistem of KP

Postby ImAwesome » Thu Nov 17, 2011 5:06 pm

painhertz wrote:Go and die.

:lol:

I think what he means is your system sucks...a cone cow takes 20 minutes to study, you study a cone cow and a few ants and that would be all of your 'KP' and you'd have to go log off to study anything else. as it is now you toss a cone cow and a few ants in there and go play, a few minutes later you toss a few more in there and play some more...its a game thats meant to be played not slept through, and yes a similar but far better idea has been posted(use search next time).
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Re: Sistem of KP

Postby LimaZulu » Thu Nov 17, 2011 5:07 pm

brohammed wrote:It's not any different from the current system.


Well, it is, as it makes it more like a Facebook game where you have to stop playing after using up your energy until a certain amount of time has passed. Which is to say, instant turn-off. "Well, I just used all of my KP things, can't get any more LP until tomorrow!" :|
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Re: Sistem of KP

Postby brohammed » Thu Nov 17, 2011 5:15 pm

LimaZulu wrote:
brohammed wrote:It's not any different from the current system.


Well, it is, as it makes it more like a Facebook game where you have to stop playing after using up your energy until a certain amount of time has passed. Which is to say, instant turn-off. "Well, I just used all of my KP things, can't get any more LP until tomorrow!" :|

Oh yeah, I missed that bit. It looked like the current system only with instant LP from curios, but it's actually worse.
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Re: Sistem of KP

Postby sabinati » Thu Nov 17, 2011 5:18 pm

lol
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Re: Sistem of KP

Postby Nummy » Thu Nov 17, 2011 6:06 pm

brohammed wrote:It's not any different from the current system.
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Re: Sistem of KP

Postby crevank » Thu Nov 17, 2011 7:39 pm

inb4 thread lock
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