Crafting recipes and other misc suggestions.

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Crafting recipes and other misc suggestions.

Postby Gray » Mon Dec 26, 2011 9:45 pm

Add a skill under adventure called inspect, inspect can be used on buildings (kilns, ovens, crucibles) to know the average quality.

Since we have hide straps we could use them in crafting recipes:

Replace the 2 leather for 2 hide straps on battleaxe.
Add hide straps for plate armor, bronze plate, soldier's gauntlets, soldiers helmet, miner's helm, smithy's hammer, all 3 swords, leather boots, cuirass and cutthroat cuirass.
Add string for leather boots.
Make quiver cost 3 leather and 1-2 hide straps, have a formula that determines arrow carrying capacity dependant on quiver quality. (could even be something simple like in traveleres sack)

Add 1-2 boards for the oven requirements.
Make pickaxe require wood blocks like scythe, shovel and sledgehammer.
Clay cauldron seems to have 4 legs, so it should have 4 wood blocks in requirements too.

Increase metal requirement on mine suports and decrease their base radius coverage. Make q of materials matter on the radius coverage.

Increase linen requirement on carpets and make them increase your happiness like when you are around them. (counterpart of corpses)
Candelabrums near eating tables increase the fep bonus by a small ammount. And make candles a usable item for fep tables, with candles made from candleberry wax give twice the fep bonus due to its aroma.

Create a new container called haystack, requires 1 branch and 4 straw and allows the storage of a large ammount of straw, each 50 straw added the container grows by 1 tile with diminishing returns due to straw also growing in height.

Barrels should require some metal (now that its more common) for the metal hops, and you should be able to right click them to turn them down and roll them on floor at walk speed, crawl speed on the bumpy terrain.
Make a new liquid container that doesnt require metal but has smaller carrying capacity than barrels.
Make oaks bark called cork or add a new tree for cork and add cork requirement for wine bottles.
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Re: Crafting recipes and other misc suggestions.

Postby Oddity » Mon Dec 26, 2011 10:50 pm

Gray wrote:Add a skill under adventure called inspect, inspect can be used on buildings (kilns, ovens, crucibles) to know the average quality.

A suggestion as old as the game itself!

Gray wrote:Add 1-2 boards for the oven requirements.

Increase metal requirement on mine suports and decrease their base radius coverage. Make q of materials matter on the radius coverage.

Increase linen requirement on carpets and make them increase your happiness like when you are around them. (counterpart of corpses)

Barrels should require some metal (now that its more common) for the metal hops
Make oaks bark called cork or add a new tree for cork and add cork requirement for wine bottles.

Why?

Also, from the guidelines thread:
Jackard wrote:Avoid making 'potpourri'
Linked to the above, please avoid making grab bag threads with multiple unrelated suggestions. Give each idea its own thread so posters can discuss its merits, so that ideas aren't overshadowed by more popular ideas, and so that they might be found later using the search tool.
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Re: Crafting recipes and other misc suggestions.

Postby SacreDoom » Tue Dec 27, 2011 12:56 am

A lot of this is meaningless, and would just ruin the already kind of tedious process of making stuff.

I don't think you've ever built more than 2 ovens, you have no idea what it's like to make 40<

Not to mention barrels. Making barrels require metal would just be the finishing hit on making new settlements unable to do any stuff without metal really.
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Re: Crafting recipes and other misc suggestions.

Postby Protomartyr » Tue Dec 27, 2011 2:29 am

I actually like the board to oven idea just because you can use it to raise quality of ovens and would be an excuse for the wooden doors which I believe was your reasoning for it to be so. I also like the candelabrums affecting tables, rest is kinda pointless.
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Re: Crafting recipes and other misc suggestions.

Postby sabinati » Tue Dec 27, 2011 2:38 am

nope
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