How about some suggestions to de-nerf newbie characters that require (hopefully) little implementation effort:
1) Start new characters with 20,000 LP or even 50,000 LP. This allows for skill procurement without hours of tedious grinding. (Keep the grieving arts above this initial LP amount.)
2) Allow new characters three or four slider movement points at the beginning along the nature/industry bar. (No one wants a newbie farmer to touch their crops due to the harvest penalty)
3) Create a newbie "day one" page on the wiki explaining the mess at the RoB and offering tips on locating help.
Please add your ideas to the list.
Edit - this post came after reading the thread "a Game for Newbies"