by ImpalerWrG » Wed Mar 24, 2010 12:14 pm
Bumping this rather then making a new thread, with the new world continuing to evolve their will certainly be settlements that want to upgrade their walls and the ability upgrade 'in-place' would keep this from being a huge hassle or security risk. I think it can be integrated directly into the wall selection menu and doesn't need a special function restricted to villages/speakers. A post would have a new option 'upgrade' which creates a quasi construction site requiring the materials for the normal initial post construction cost of the wall type to be upgraded too. The post continues to retain all its defensive value and need not change graphically until the upgrade is done. Once a post has been upgraded adjacent wall sections can be upgraded one by one with only the old wall segments adjacent to upgraded ones being upgradable, old post adjacent to upgraded walls have the normal secondary-post costs. Total upgraded material costs thus end up being identical to having built the higher level wall in the first place, and of course the 'seal' on posts is retained so the upgrade is completely confined to the original wall location to prevent any possible griefing. The only method for adding posts and changing configuration would be to knock out an old wall segment or post, propagate an upgrade to that point to create an open end on the upgraded wall segment thus allowing a new post and segments to be added by normal means.