sabinati wrote:i literally want there to be like, hundreds of weapons.
This, but I want more variety in how they work. Say a BattleAxe goes on strength alone, but I think swords should go on strength and agility (possibly int too) and rapiers could go on agility alone. Perhaps wind swords could go on Psyche? More variety like that would be sweet. This way people will chose weapons that are the best fit to their character, instead of being the one with the most base damage. Yay for variety.
Visual distinction between characters is rather lacking and linear at the moment, I hope that changes in the future with more branching out the better the gear gets.