Ancestral Worship

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Ancestral Worship

Postby Gauteamus » Sat Oct 17, 2009 3:30 pm

Overall, I like the worship update. However, the update currently favours the (probably most common) type of inflated strength/martial skills characters. Other, more balanced characters, will not get to carry over the strengths of the ancestor when their (non-martial) character dies. My worry/suggested solution scetch for the near future development is twofold:

* First: make all attributes fineally find a tangible use - below are some suggestions.
Strength: already has a number of uses
Agility: already have a use in travelling
Constitution: Already have uses in HHP and swimming
Intelligence: make intelligence take the place of Perception to see quality (on objects as well as items)
Perception: already have some uses, but we have been told Perception will have a role in ranged combat
Charisma: Charisma could play an important part in a characters ability to tame and breed animals
Dexterity: already has important uses in crafting
Psyche: already has important uses in crafting

*Second: Once all attributes have their uses, it would be nice to let offspring characters inherit other aspects of ancestors than marial skills, some ideas below:
Wisdom of Woland:
For 15 minutes, a character gains the Strength and Smithing of one ancestor, or 20% of the ancestor Str. and Smi, in addition to their own if their own stats are higher.
Urðr on your Shouldr
Gain an ancestor bonus to Dexterity and Sewing skill
Fruits of Freyja
Gain ancestor bonus to Cooking, Farming, and Charisma.
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Re: Ancestral Worship

Postby farmchamp » Sat Oct 17, 2009 5:40 pm

Do eet
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Re: Ancestral Worship

Postby jorb » Sat Oct 17, 2009 5:47 pm

The main effects of Ancestral worship are intended to be quite like the ones you suggested here. Nice little bonuses that make daily life a bit easier. We really just added the Einherjeraspekt/Prayer for strength to make the sacrifices immediately worth it with the original update. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Ancestral Worship

Postby kaka » Sat Oct 17, 2009 5:57 pm

Or as someone in my village said - "Special rift-only update".
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Re: Ancestral Worship

Postby Delamore » Sat Oct 17, 2009 6:08 pm

Gauteamus wrote:Intelligence: make intelligence take the place of Perception to see quality (on objects as well as items)

It was clear that the QL viewing hurt newbies and completely ruined the QL system, it should not come back.
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Re: Ancestral Worship

Postby g1real » Sat Oct 17, 2009 6:08 pm

You can just call my name and say that it was on IRC really.

Edit: @Kaka cause delamore ninja'd.
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jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: Ancestral Worship

Postby Gauteamus » Sat Oct 17, 2009 6:16 pm

Delamore wrote:It was clear that the QL viewing hurt newbies and completely ruined the QL system, it should not come back.


I am not sure I think the problem was that big, and that it would be partly mended by using intelligence instead of Per, but that is another discussion we can take elsewhere. The important thing is that intelligence gets a use, other than some obscure combat maneuvre.
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Re: Ancestral Worship

Postby Froggeryz » Sat Oct 17, 2009 6:27 pm

Gauteamus wrote:I am not sure I think the problem was that big, and that it would be partly mended by using intelligence instead of Per, but that is another discussion we can take elsewhere. The important thing is that intelligence gets a use, other than some obscure combat maneuvre.


Basing it off Perception was really bad, basing it on intelligence would be worse. really, just drop that part.
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Re: Ancestral Worship

Postby Potjeh » Sat Oct 17, 2009 6:28 pm

I actually liked the quality view thing, despite having just 14PER at the time.
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Re: Ancestral Worship

Postby Jackard » Sat Oct 17, 2009 8:23 pm

thats because masochism is a requirement for enjoying DF
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